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we chased down a bastard of a unity bug with our levels just being black in builds (except for some UI), but working in the editor...

but it's finally resolved... https://xenalin1.itch.io/actshroom-park

One of the post-processing effects on the render texture was incompatible with the WebGL build; they had to be toggled one by one and in combination to figure out the culprit, which turned out to be the Nintendo Gamecube ghosting effect through texture accumulation -_-

time for bed

(1 edit)

Hey, so you already have a page. Just update it with your current fix. If you had an old downloadable version, reupload it and also upload the new version and call it "FIXED" so we know. As a judge, if we went to play your game and it was unplayable due to a major bug, we'd ask you to fix it regardless. If Vinny were to play your game we'd also give him the more polished, fixed version.  Also, reminder that you need to have a downloadable version on your page. Thank you!