I thought this was a really cute game, and I especially loved the art style! It actually reminded me of an elemental fighting game I've played on Roblox, which I really enjoyed. I think the concept has a lot of potential, and I'd love to see it expanded upon!
What I Liked:
- Art Style: I really liked the visuals! Everything looked super cute, and I thought the overall presentation was charming.
- Elemental Fighters: I liked that you could choose different elements for your fighters!
- Combat Mechanics: I liked that there were different actions you could perform, such as shooting, blocking, parrying, and dodging. It gives the combat some variety beyond just attacking!
- Overall Concept: I think an elemental fighting game is a really fun idea, especially with the different characters and abilities. I could definitely see myself playing something like this if it were expanded further!
Suggestions for Improvement:
- Tutorial & Controls: I noticed that the enemy team was performing a variety of moves, but I wasn't initially sure how to perform them myself. I eventually figured out that Shift was block, F was parry, and Space was dodge, but I think a short tutorial would be really helpful!
- Sound Settings: The voice audio was quite loud when I started the match! It would be nice to have a settings menu where players could adjust the volume of the voices, sound effects, and music.
- Randomizer Option: I think it would be cool to have a randomizer when selecting your fighters or elements! That way, players could jump into a match with a randomized team if they didn't feel like choosing everything manually.
- Progression & Unlockables: This is more of an idea for future development, but I think it would be really fun if you could level up your fighters, earn currency from matches, and unlock new abilities or moves for each element! It would give players something to work toward and encourage them to experiment with different fighters.
- Lucky Number Theme: My biggest question was how the game connected to the game jam's lucky number theme. I wasn't really able to identify how luck or numbers influenced the gameplay. If there's already a mechanic related to the theme, making it more noticeable or explaining it would be helpful!