The concept is interesting, and the gameplay is enjoyable. I appreciate the transparency in your disclosure about using Generative AI; however, I feel that having AI drive the entire development process and "procedurally" generate everything results in a game that feels too cluttered, lifeless, and similar to many other Claude-generated games. Even if you did "direct" it as the human developer.
Personally, I think your idea has potential, and I would have loved to see it scaled down and infused with a more human touch - aiming for more of Kyle's influence and less of Claude's :)
