Thank you for your thoughtful comment! I would say The Thief's Hand was the most challenging.
At first, I struggled to connect this manifestation of fear with the other two, and I wasn't sure how to approach its visual design. I wanted it to represent two ideas at once: how our endless pursuit of luck can steal the genuine happiness we already have, and the bottomless desire for luck that can never truly be satisfied.
Everything finally clicked when I discovered the shared topological properties of the Klein bottle and the Möbius strip. Their seemingly endless and boundaryless nature gave me the inspiration I needed to bring these two ideas together in the creature's design and connect it with the game's broader symbolism.