Nice game, congrats!
I think you could make it a bit fairer if the enemies have friendly fire. Also, consider adding an explosion for those ships, damaging the surrounding ones.
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #160 | 2.833 | 2.833 |
| Overall | #208 | 2.750 | 2.750 |
| Graphics | #214 | 2.833 | 2.833 |
| Audio | #247 | 2.333 | 2.333 |
| Theme interpretation | #250 | 2.583 | 2.583 |
| Innovation | #303 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/zhandavidz/artemis
Theme interpretation
The theme of moonshot inspired me to make a shooting game with sci-fi lasers in which the main goal of the game would be to reach the moon without dying, which mixed 2 different definitions of the word moonshot.
Thanks for checking out my game! I think friendly fire is cool, the only problem is that the algorithm that determines enemy ship movement is the same for all of them and they all end up fusing together, which creates the strat of moving in circles and letting them kill each other. Turning off friendly fire was the only way I saw of fixing that. I really like the idea and feedback though!
Nice arcade game. I liked the upgrade system a lot, although found it a bit frantic to use. Perhaps being able to pause and use it would be better, or having a pause between waves to let you get your health back. I thought having the asteroids to use as cover was a nice idea. With some more "juice" to make your shots more impactful, and a more interesting background, you could have a really nice game.
Cool! I enjoyed playing! Find my video review below:
21:16 Artemis
Nice game, the pacing was good. It said wave 1/5, but enemies just kept coming and coming haha
Also I thought I was supposed to not touch the asteroids, but it was all a ruse! I just bumped into them like a game of bumper cars :D
I had fun overall, a good game jam entry :)
This game is actually very well built. I think you need to take more consideration into compatibility. In my browser, the background is not covering the whole space and things look a bit out of size? Other than that this is quite well executed.
The gameplay is fun, the menu design is nice, but adding more particle effects, stars to the game would make it much more beautiful. Keep working on this game, it can be improved <3
Sound effects were cute and enjoyable.
DEVELOPER NOTE:
There is a known bug that only happens with the browser/web version. At the end of the game (wave 5/5, 10 minutes after the game starts) the browser version of the game crashes. It is supposed to be the ending of the game that should show an animation and return to the main menu, but in the browser/web version it crashes. This doesn't happen on the downloadable export or in the game engine itself, just the browser export, so I must assume it is a game engine bug.
There are a few other minor browser-only bugs, so if you want the full experience I would recommend downloading my game. Thanks for checking out my game!
Gameplay: The controls were nice and the space to upgrade was super useful. Speeking of upgrade the upgrade system was nice too.
Graphics: The graphics were good. I liked the pixely space things.
Audio: Intense music would have been nice this is a nice easy music maker if you want it.
Innovation: Not the most innovative.
Theme: I guess its a moonshot survive all the waves.
Overall: Amazing game, this is even more impressive because its your first time with the engine.
Can you try my game?
I was on wave 5/5 but then the game just stopped. My computer wasnt even making noise.
Audio: Intense music would have been nice this is a nice easy music maker if you want it.
Yeah I was planning on doing it but since I was soloing it I just ran out of time. I am making it right now, thanks for the resources!
I was on wave 5/5 but then the game just stopped. My computer wasnt even making noise.
Yeah, that's unfortunately a known bug that only happens with the browser/web version. It is supposed to be the ending of the game that should show an animation and return to the main menu, but in the browser/web version it crashes. This doesn't happen on the downloadable export or in the game engine itself, just the browser export, so I must assume it is a game engine bug.
Thanks for taking a look at my game, I'll be sure to take a look at yours!
For first time using a game engine I think you nailed it, the controls etc all work smoothly and the asteroids add a different element. Next time I think u can make a more complex concept for the mechanics/goal. Overall, good job :)
I did have some issues with the screen size in the browser version but I got the gist I think haha
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