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(1 edit)

Nice game! really like the artstyle and the varied enemy design. I think it needs a bit more impact in the attack(maybe reducing the cooltimes, making the projectiles faster, and maybe leaving a trail behind them). My other issue is that just sacrificing 2 lives makes every enemy die with one hit, having little reason to go beyond that. The hexagonal level design rules and the goth mystical music is a nice touch. Great entry overall