That was one good game! Loved it!
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A Fragment of Hope's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #139 | 3.656 | 3.656 |
| Graphics | #217 | 3.852 | 3.852 |
| Game Design | #419 | 3.410 | 3.410 |
| Overall | #471 | 3.328 | 3.328 |
| Innovation | #625 | 3.082 | 3.082 |
| Fun | #715 | 3.049 | 3.049 |
| Theme | #897 | 2.918 | 2.918 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You collect soul fragments and once they are all together, you become stronger.
Did you write all the code yourself and made all the assets from scratch?
All programmed by me and most art by me. Things that I've borrowed has be credited on the About page in the games main menu.
Comments
Really amazing game! The art and audio are top notch. It's very hard to see some parts of the game on my display, a gamma slider would be a nice QOL feature to add.
Wow the game is quite incredible, you can make it even better by making certain changes, instead of using space to leave your soul you could have made it so when you hold click you are leaving your soul and moving around with it, so you could have used the space for jumping instead of "W". It would be nice if you have added small animations like the first enemy you could have added a small waving animation kinda like a ghost that has a piece of cloth and the player could have a small walking animation. You could have made the foreground and background more detailed and I mean that could have added different shapes and it would made it more aesthetically pleasing and make the player look sharper he looks kinda pixelated (maybe you could have made the sprite 256 pixels? and set it to 256 pixels per unit? so you make sure that looks sharp). The text should follow the player so the player doesn't miss anything. The music is pretty good, it has a small looping issue when it ends it doesn't sound properly when it loops.
But other than that, the game is really well made, thumbs up!
It's so good, I loved the sounds and the music especially, they create such a good atmosphere.
Also reminded me of "Limbo". The art style was nice. The parallax effect worked nicely.
Level design wise I think you should've introduced the spikes after the "boss". And strength was not really explained fully.
I like that you tried to introduce many different mechanics. Would've been fun to play with them more.
Overall a great entry, good luck in your upcoming developments!
Even tough the gameplay it self is rather simplistic the amazing art and overall beautiful aesthetic of the game make more then up for it. Overall amazing game and really well done especially for a 1 week game jam.
I love your game. Especially the sound design and the atmosphere made the game Feel incredible. You also explored the souls mechanic really well. Good job!
Very limbo like, love limbo and this game! Mechanics are very unique, interesting and well done. Great job!
Well done!!! Art and narrative does not leave indifferent. Also great "soul" mechanics)





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