The game is nice, cool mechanics, but I had a bug, I was able to walk through brown walls
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Minions Together's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #488 | 3.462 | 3.462 |
| Theme | #582 | 3.385 | 3.385 |
| Overall | #783 | 2.987 | 2.987 |
| Innovation | #818 | 2.846 | 2.846 |
| Fun | #863 | 2.846 | 2.846 |
| Game Design | #912 | 2.846 | 2.846 |
| Audio | #960 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The main character can attach minions to itself so that it can move heavy cubes. When minions are with the main character they become stronger. Hence, "Stronger Together"
Did you write all the code yourself and made all the assets from scratch?
Yes.
I have done everything myself with the help of some tutorials.
Comments
The game feels more like a unfinished prototype than more of a complete game but there is enough there to understand the direction the game is going.
The first level has the most complete vision but is also the most unfairly punishing of all the levels, the rest seem like they've been blocked out and ready for more content but there was not enough time.
Collisions are missing on some blocks and the minions that attach to you are difficult to manipulate, though with what I can only imagine are bugs with the minion counter once they do eventually fall into the dark void of space it doesn't seem to matter for completing the levels.
Audio is limited to minion death sound and a short looping music track which can get irritating if left going for too long.
All that negativity said, I do understand where this game is going and how it connects to the theme for this jam. There is some quirky fun potential here that, if given more time after the jam, could blossom into something fun.
Yeah it was my mistake that I was play testing only level 1. And forgot to change the newly made tags to the colliding objects in the later levels. And as it was getting late I had to remove the walking audio of the minions which caused a bug in the minions count. And yeah I am working on for more levels and improving it. I will update once the voting is over. Do check out the game later. Thanks for your advice and thanks for playing.
The music is too annoying.. but the game looks good! Some of the collisions don't work so it's kinda easy to walk through the levels. I appreciate the effort of the 3D design! The game has a lot of bugs that i hope you will fix. Overall, a cool idea!
I like the design and the idea. The Graphics are really good and fit the overall style of the game.
Sadly I had some bugs in later levels wich took away some of the fun.
The music is nice but gets repetitive after some time.
With some bugfixes and polishing this could be a great game.
I did enjoy it, so good job!
I enjoyed the game, wish the walls worked and the game restarted when you fell off but overall quite enjoyable! Also like to state that I found the restart function quite easily when I did fall off (just press esc for anyone who can't find this).
The game is nice, it has nice game play, nice mechanics ist simply nice. But I had a bug, I could walk through brown walls. It is fun. I would be happy if you would test mine to :D
The idea is not new, the implementation is also lame, the character does not collide with anything, except for other minions and blocks with the required amount, the music at first glance seems normal, but after reaching level 5 it began to bother, there is also no restart of the level after the fall




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