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This Thread is no longer active! Will get back with a new one soon! Thank you all. Locked

A topic by Indie Horror Games No Commentary created Feb 23, 2021 Views: 35,721 Replies: 636
This topic was locked by No Time To Play May 14, 2026

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Hi Zakaria,

I'd like to hear your thoughts on my game, it's a 3D puzzle platformer crafted in Unreal Engine 4 featuring a 8h story. This is my solo project that started as a joke but turned into a full game with (deliberately questionable) voice acting, quality cinematics and animations, as well as full controller support. If you are interested I'll be happy to provide you with a review copy.





https://funkyzeitgames.itch.io/converter

Hi there FunkyzeitGames,

Yes! sure I am down for the task.

To be honest, I normally go down the list and that is in order to be fair with everyone (I can't play all games in one day, I try my best to make one each day and this takes long to go through all the list) but I am willing to make an exception here! So let's do this!

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Hi Zakaria,

Thank you for your reply, I have emailed you the Steam key couple of minutes ago. :)

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Hi Zakaria

!

Since you like challenges I also invite you to try to finish the prologue on the demo of GrandMa Badass ...

and if you get there and want to play the sequel, well I'll give you a key for the episode 1 :)



GrandMa Badass is a 2D cartoon Point and Click

https://adipson.itch.io/grandma

Hi there Adipson, I played your game and I must say I am impressed! Here is the gameplay review video, I managed to end the demo. Here are some notes too, it will be amazing if you can subscribe to my YouTube channel, I keep doing these reviews on Itch.io regularly.



  • Most obvious issue is the resolution, but I am sure you guys will change that and add others in the future!
  • The game for sure is so good! I like that style and the story starts in a interesting way for a grandma.
  • I love the music background and all sound effects, especially the way the characters talks.
  • You might add hints from time to time (Switching the lights for example, it was so hard for me to discover it).

I found your game very fun to play and you were right! It is challenging, and I love challenges! I hope all the best for your game. If anything and there is more you want me to cover it up for you, just let me know.

Hey there FunkyzeitGames, I have recorded a gameplay review video that contains reviews, opinions, thoughts, first impressions and I have also kept some of the issues and problems that I faced purposely in order to help with the visual explanation. All together and I am sure you already know this about your game, the game is interesting and so good. This can with high chances lead to a part two. If possible from I could really need another subscription on my YouTube channel, it will help to motivate me to keep doing these gameplay reviews -it sure takes a lot of time and energy to make them ;)



  • As I starter, I would like to say that your game gave me a really good impression from the start and your voice acting is not bad at all. Well done! It is really fun to listen to it lol
  • From a gamer point of view, the game really needs an option of settings when pausing the game! This option of settings is to help change graphical settings and audio as well without going back to the main menu.
  • Inside the gameplay video you will notice that I complained a lot about the motion blur, I tried different graphical settings and it seemed it stayed the same, maybe add an option to deactivate it. Also mouse sensitivity option is required in such games.
  • I congratulate you for your work on the hints system and pausing the game in order to show new implantations of objects and items. It does help smooth the game a lot.
  • I have noticed in some occasions that the player slide inside the hitbox of some rocks, in case you can’t watch the entire video here is an example (minute 20:10 in the video).
(+1)

Hi Zakaria,

Thank you for covering Converter on your Youtube channel and thank you for good overall impression. :) I am currently watching it right now as it came out in my subscription feed and I'm glad that you are planning a gameplay series. Regarding your comments:

-In game pause menu needs options: Absolutely correct. This is on my list to add along with the motion blur reduction. As much as I love cinematic feel the motion blur gives, I understand a lot of people aren't fans of it. Mouse sensitivity option is in the controls option though, I believe it's now called Mouse/Gamepad look sensitivity, at the bottom of the controls options menu.

-I have updated the hints system couple of days ago because some people complained that it's distracting and it suddenly pops up, so in recent update I relegated it to the optional hint circles you can walk into if you'd like more info. I am glad that you like it the way it was and I believe the current solution is the best of both worlds

-Sliding into the rocks is a framerate issue. I have tried to make the animation transitions as smooth as possible but at lower end PCs the smoothing of character's position can lag behind a bit, causing the character to sometimes clip into fast moving platforms. I will work on it to adjust it for lower end machines. In the meantime, please try lowering some of the graphical settings so your experience is as smooth as possible. I'd suggest lowering the draw distance to almost minimum and keeping the rest on high. Just to add, Chad settings are above Ultra and they are the most demanding.


Your feedback means a lot to me as it gives me clear directions how to update the game, so thank you very much again for it. I'll continue watching your video now for additional comments you might have had while recording it. Please enjoy the game, it is quite big for a solo project, but there is a lot of puzzles, interesting areas and other content as well. :)

Hi there FunkyzeitGames,

Without a doubt, your game is a massive project for only one person behind the scenes, I am really impressed of how much this game is good. And thank you so much for joining me through my journey of YouTube! I didn't know you are already in with us.

I have already managed to solve smoothing the gameplay and minimizing the motion blur by lowering the graphical settings, it has to be my PC because I am having 8 GB RAM installed but only 6 GB usable.

For the updates that you made, you must know that I already prepared some content for your game before your update, so you might see some stuff not change. I will make sure to focus on this upcoming video to help you make the game better.

One of my good traits is that I love to help, and this game seems great more than enough to be gaining help from all directions! All the best for Converter.

PS: I will post on your itch.io game page for the next upcoming gameplay reviews.

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Hey Zakaria,

would you also feature physical games?

If so i would love to see you play any of my projects if any peeks your interest @ https://platernity.itch.io/

I wish you best of luck climbing the youtube algorithm ! :)

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I have tried to download your game but it only gives me some PDF files (rules...) or it takes me to a Steam page discussion! I am so confused and honestly I don't think these physical games are my type anyways! I have to refuse your projects and I am sorry for that!

(+1)

hi Zakaria, yes the PDF files are files to print out, then you have a boardgame ;)

The steam link is a digital version but you need to have a 20$ software called Tabletop simulator.

I also included links to a web platform where you can play it directly, you'll find these in the project description @ http://platernity.itch.io/artsucre .

But I totally understand that you reject it, I looked at your channel, and this would become a very different video from the rest.

Thanks for checking it out :)

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Hi Nini, Thank you for understanding and thank you for explaining further about your physical games. I hope some people see these comments here and check your projects.

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Purple Eyes Killers

This is dark fantasy space invaders clone. It has story. With text screens. And gameplay has some efects. It has simple purple black colors visual, and arthouse style. 


(+2)

Hi there DimaLink, I have played your game but I had to stop at one point! The reason is that I am one of those people who have a problem with flashing images and your game contains that sometimes! I will be happy if you can hit me with a subscription to my YouTube channel, it really motivates more to do these itch.io reviews seeing you developers joining in. Here are some small notes.



  • I am beyond impressed to the fact that your game has auto generated levels each time you press a new game! It is so good to see how much different the start of each new game.
  • I was hoping for the music to be lowered down a little bit as an option better than turning it off (it was loud to be honest).
  • Your gameplay is so good and it has that element of challenging.
  • I love the score system and all related to the gameplay. However, I see that the loading screen takes time and it seems that it is made of chunks! Not sure how to explain it better.
  • There is an issue with the going to the full screen when recording only! It is only related to recording results (it works perfectly normal on the PC).

If I could handle the pain in my eyes because of the flashing images, I would for sure try to finish the game! Hope this video and these notes can help you out sir.

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Thanks for playing! I subscribed to you on YT! You cool!!

Thank you so much DimaLink! I wish I could handle the flashing images so I can play your game longer!

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Hey, I just finished uploading my game to itch! 

Would you mind checking it out?


I played your game and it looks good! However, I prefer to play offline using a downloadable version in order to record a gameplay review video. 

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Just finished our game for a jam: https://wysteriagames.itch.io/soul-crisis
would love for you to give it a try.

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Hi there, I made a gameplay review video for Soul Crisis and I must say this game is so hard, like too much hard. I have some notes here and there but the video sums it all. It will be great if you guys can subscribe to my YouTube channel; It will really keep me going and do more of these reviews.



  • As a starter, the resolution is not set up for a good appropriate experience, but maybe this is the style you prefer and you want it! So I will not judge that :p
  • I like the style of the game! I do like this new concept of fighting.
  • However, the battle seems almost impossible, you get hit too easy and it seems that you are being targeted no matter where you go (I thought there is fixed aimed places but it looks like it follows your movements).
  • Maybe add how to play guide in the game, because as an example I figured out that charging weapon after you get hit can be resumed!

Surely it is a challenging game, but this is a very hard one to be honest. Can we have lowering difficulties in the future? I hope this review helps in making your games better. I really do!

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Hi! Thank you for doing such a useful job!

it's really important for many developers! could you take a look at our project too?

we would be happy to.

Yareel3D


You are most welcome! However, these kind of games is not going to be on my list due to the theme of your game! It is with respect that I will refuse to cover up your project, I wish you will understand my choice here!

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Hi ZakariaGhorfati,

Would you mind playing the demo for my Visual Novel?  There's now 7 chapters available.  Also, just to let you know, this is the kind of Visual Novel that has one linear story.  Also, the main character is shown along with other characters.  

Also, this is available for Windows and Mac, as well as web browser.  Also, I went and added some depth to the character art and broke the longer paragraphs into smaller ones.

You can find it at danielles-games.itch.io/i-know-you-but-how-visual-novel


Hi there again Danielle! Here is the gameplay review video you asked! I hope this helps you out. I see that you are doing well with making more new games! All the best.



  • In case you didn’t notice in the video, the text is almost been cut at bottom in some areas on the game! I couldn’t read it all the way down sometimes.
  • The graphics are so simple and that is probably your style here but I am not a fan of those unfortunately!
  • These kinds of games require some sound effects while playing or at least background music. Otherwise, it will be just reading a book literally!
  • I was hoping for a save system so I can resume the game if I ever needed to go for any personal reason! I see that there are chapters to choose from, which is nice.

Overall, the story is interesting but you really might take a look at some points above! It will help you make better visual novel games in the future.

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Hi Zakaria, 

the amount of new games to play here surely is already enough yet I still would like to share my high-scpre game "Zombrero" with you. It only takes a few minutes to try it out. Thank you for the opportunity!

https://gerhard-atze.itch.io/zombrero


(+1)

Hi there Gerhard Atze! I have played your game and here is the gameplay review video for it! Make sure to let me know in case you update your game and want me to cover it up for you. For now here are some notes with the video as well! I would be happier if you could join me in my YouTube channel! That is something that helps me to keep doing more of these reviews.



  • Just some small things to take care of, but they don’t affect your game badly anyways (Full screen resolution + sounds or music options to change it).
  • I like that side country song! It does draw the atmosphere for the game.
  • So simple and yet so addictive! You will notice in the video I kept saying “One last time” lol.
  • As an additional: You can explain how to play the game inside the game (like how to kick and what does activate the special ability) I had to learn about these from your game page.

Hope this will be to a good help to your game! All the best in killing more zombies ;)

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Hi Zakaria, thank you so so much for playing and actually trying to get a highscore! Had a lot of fun watching it. I see now that I have to explain the game better. The Special Timer and Kills count for every zombie you kill with gunshots. If you manage to get 6 Kills in 3 Seconds you will be rewarded with the special gun for some seconds (you had it at 9:31), which is the most important mechanic to get a very high score. I think I have to tweak the game somehow, because it makes a lot of fun when you just splatter dozens of zombies but most people don't get this far. So this was really helpful. Thank you a lot!

EDIT: There is actually a fullscreen option to toggle on or off on the title screen!

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Thank you for replaying here as well! I enjoyed your game and hoping it will get more much attention!

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Hello Zakaria,

I'm sure you have a lot of games to try already but if you get time please check out my game Solar Blaster: Challenge Stage

Solar Blaster: Challenge Stage

Solar Blaster: Challenge Stage is an action packed space shooter where you’ve got 2 minutes to get the high score. Destroy as many enemy waves as you can within the time limit, collect power ups like rapid fire and spread shot and cause massive destruction with your 3 super bombs.

Play the game for free in your browser or download the zip folder containing stand alone versions for Windows, Mac, Linux and Raspberry Pi. The stand alone versions support high score save and can also be played with controllers.

Please take a look at this video of the game in action (not my video, credit for this goes to nonkabejima on youtube):

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Hi there GS.Games! I have finally made it up and played your game and here is below the gameplay review video for Solar Blaster! I hope this can boost your game page as well gives you some positives motives. It will be great if you subscribed to my YouTube channel, as it really helps me and motivate me to do more of these reviews. Here are some notes as well!



  • The starting of the game shows some important notes about power-ups and enemies! But it goes away so fast! I was hoping to be able to get back to it to take a look at it, as it might help to let the player focus on certain enemies to get the best score.
  • The game is so engaging and good! I had a fun time to try to get the high score!
  • I like how much simple and energetic this game is! I would want to see more levels for sure!

I managed to get 14480 as my highest score in the game! I hope to see this game does well in the future.

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Hi Zakaria, thanks so much for choosing my game for your latest video! I thought it was really great and it was a lot of fun to watch! I'm glad you enjoyed the game, and it was great that you showed both game modes too. I enjoyed seeing you improve on each attempt at the game, and I'm glad you got to try all the different power ups. 

The text intro screens explaining the power ups and controls do kind of go by a bit quickly, but they will cycle around again if you don't press any keys. If I do any more updates to the game I'd probably adjust the speed of this but otherwise I'm happy with the game as it is at the moment. The Endless Attack mode was added in the version 1.1 update because people enjoyed the game and wanted to be able to play it for longer than 2 minutes, I've been really pleased and surprised by the positive reaction the game has had so far - and it's great seeing people like you finding the game now and enjoying it!

I hope your video gets a lot of views and that it helps to boost your channel as well. I gave you a like and a comment on the video and subscribed too!

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Thank you so much for the help with the YouTube channel, it really means a lot to me! Same as I said before, your game is great and it has great challenging vibes! Really enjoyed playing your game.

I wish you all the best in making more games like this.

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Hey guys! A friend and I developed a game for a subject at college, and we are happy with the result. 

It is a metroidvania in which the player gains new characters, to apply combos changing characters mid-game.

We are thinking about continuing to develop the game for Steam. Any feedback would help a lot.

I recommend downloading the Windows version.

Anyway, thanks. Here is the game link: https://mikomoares.itch.io/cyanea

Short gameplay:

I have finally played your game and here is below the gameplay review video for your game. Hope this will help out and I will post some notes as well, however the video contains more than I can write, so make sure to watch it for more details. Also, it will be great if you joined me up on my YouTube channel, it keeps me going and doing these reviews over here.



  • The game is really cool to play and it has adventure and a story inside, which what impressed me the most.
  • I gotta be honest about the jump section! It feels like it goes down by gravity too fast, I have suffered a lot to get used to it but still got me by the end and could not finish the entire game.
  • There are certain hints that take time even after clicking to take it off-screen.

The original video was about an hour long but I had to edit it a lot to take off the death runs! I hope this helps out for real.

(+1)

Hey there do you mind to check out my games too ? THX :D

https://krisztian92.itch.io/

Hi there Krisz’Games! I have made a gameplay review video for your game Haunted Knight! Hope this will help out with development. There are some notes below too but the video contains more ideas and reviews. It will be great if you join me to my YouTube journey, adding new subs motivate me to do more reviews here.



  • The game sounds and music is extremely loud! Adding a sound option would be great.
  • Game mechanics are good.
  • The game surely needs some introductions like a guide of certain items in the game!
  • The area is so limited but it can be a start of a bigger map if you intend to.
  • Sometime the character gets stuck by the terrain while in other times it does not for the same terrain! (Even the enemies).
  • Not sure if you want to the game to be like this as a challenge to get a high score in an endless battles with enemies or it is a play for a bigger game! But for real, it is too much for any PC. The amount of NPCs enemies that respawn is insanely huge! And the rate is extremely fast too.

I hope to see this game as a part of a bigger version because it really has good vibes. With a story and objectives and bigger map, it will be great.  

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Hi there Amir! I have played your game a while back and now finished uploading the gameplay review video for your PARASIGHT. I am really impressed, GREAT GAME ♥. I would be grateful for you if you joined my YouTube channel... I ask every developer who I make a video for, and it does really help me out to see you guys join in. Here are some notes as well to the video.



  • The game is fantastic from storyline to gameplay mechanics.
  • I loved the smart humour that you have put inside the game.
  • The sound effects and the music are great! I even like when you kill the enemies at the tutorial part and their sound effects lol.
  • Tutorials in games are generally boring that is why most gamers just skip them but yours was interestingly fun to go through.
  • It will be great to know the reason and the purpose of the black blood (I will assume it is black blood since it comes from slicing enemies or hurting the character). But maybe you have that planned to be in the full game and not in the demo.

The game is amazing and I love each bit of it! Hope to see and be able to play the full game to be honest! This is a great game and I wish all the best in making this project comes to life.

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Hi, this game of mine is still under development, but if you pick the first character and achive a perfect score,  it looks as if it was complete.
https://digi-device-file.itch.io/digi-device-file

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I am not sure if it is safe or not but each time my Windows blocks the download after a while saying there is files that might harm my PC!

Is this game an online game? I also watched your YouTube videos about your game! could not get if it is a showcase of characters in a zoomed way or a gameplay video!

Deleted 4 years ago
Deleted 4 years ago
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Hi! I am really glad to share with you the serious game we just published. Humanity: First Woman in Space is a VR application that allows you to live the story of the first woman to go to space and see the world through her eyes. VR allows us to become someone that doesn't look like us and have a different background. It is a great example that VR can be used to experience empathy. The goal is to reduce unconscious bias that most of us have!

We love the message of our game, but we would like to know how to improve the experience. We are wondering if we should spend more time to polish the experience or if we should continue the story to the moment we go to space. We are trying to understand what people like and dislike about it and what are the most important things to change or add! 

What is your feeling about it, is it appealing to you, does it lack something? 

Thanks a lot for your help!

https://wondder.itch.io/humanity-first-woman-in-space

(+1)

After reading about your game I am really interested to play it! However, I don't have VR.

I tried the game on PC without VR but it keeps saying I have to look to a camera in the centre of the screen! The game can't be played without VR sets.

I wish all the best for your game guys! Really creactive one!

(+1)

Yes, the game cannot be played without VR headset. Sorry for this... 

But thanks for your interest anyway! 

(+1)

Hello Zakaria, earlier this year I uploaded my game Tourmaline to itch.io, I've garnered a few views and downloads which is great but unfortunately I have yet to receive any feedback and was wondering if you would be willing to check out my game. Any attention your video could give my game would be fantastic but I am almost more interested to see your opinion of the game, either way it would be very helpful. Even if you don't decide to play my game or don't find the time I have to give you major credit for managing to keep up with this process so thank you for doing this for so many people. Anyways I am eager to see your response and hope to speak to you more later.

More info on my game can be found on the page.

The link to my game: https://duke-of-souls.itch.io/tourmaline-demo

(+2)

Hey there Duke, I have played your game ahead of the rest of the list because of the kind way you asked for it. I hope this gameplay review video will help you with your new game here! All I am asking is your subscription to my YouTube channel, it will surely help me, it is like a help for help ;) LOL. The video here contains a lot of information, opinions and reviews, so you might want to watch it fully. However, in case you don’t have time, here are some notes.



  • I love the style of the game; medieval era is my favorite of all times.
  • The soundtracks and music are greatly matching the game style! So well done on that one.
  • There is an issue with your tutorial instructions; the writings seem not that clear and they are not in a good position. Also adding to that, the descriptions of items like weapons for example is so small! In the video you will notice that better.
  • When the player dies, the game takes you to the main menu at the start. Maybe instead of that adding a restart option better.
  • I think there is a small bug: When there are those two big men, only one of them is trying to hit me, the other is standing next to him (around 20 minutes inside the video).

Of course the video contains more than these notes, so feel free to watch it. If you decided to update the game and solve the magic feature, let me know by contacting me and I might give it a shot and play the game and finish it, or maybe to show the new updates.

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Thank you very much for your time, I will watch the entirety of your video later today and let you know more once I have done so.  I have also subscribed to your channel partially cause you asked but also because I enjoyed what I watched of your other videos.

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I have watched your video and enjoyed it, it was very useful as it showed me a lot of things that could be improved or made clearer to the player.  It is unfortunate that you were unable to finish it but this is understandable as there were many things (like the magic feature) that I now realize were not sufficiently explained to the player.

While watching I took some notes about different parts where you had been confused and would like to clarify some of them, I've also included time stamps so you can see what I am referring to.

Time In Video, 3:37 - For some reason the tutorial text boxes were not displaying correctly for you, there should have been a box behind the text to make it easier to read.

Here's how it looked for you:

Here's How it should have looked

I am not sure why it displayed incorrectly, and I will try to fix it for future versions.

Time Stamp, 6:46 - To clarify, the reason for why touching enemies hurts you is to make sure you can't run past them when you shouldn't, at least, not without getting hit


Time Stamp, 10:00 - I agree, you should not be booted to the menu after dying, I will fix this in the future, thanks for the suggestion.


Time Stamp, 12:16  - This is a health orb, it heals you when you hit it (but you had max health), the tutorial mentions this but sadly due to the bug mentioned earlier you may not have been able to read this (I may have also forgot to include that tutorial, I will check)


Time Stamp. 12:36 - You can change the size of text under Options -> Accessibility -> Text Size. Making it bigger may help you to read the item descriptions and the name of items when you pick them up


Time Stamp. 36:00 - I think the hitboxes may be broken here, you should have been able to hit this enemy easier with the lance, I will fix this for the next version


Most Importantly:

To use magic you have to hold the spell toggle button (By default W) and press the attack button (By Default E), you can cast the spells as many times as you like so long as you have enough mana (The blue bar at the top)


Another thing I realized is that the second half of the demo (where it goes dark) is not easy to understand at first. A big part of why you had difficulty with that second boss is because there were new weapons and spells in the dark version of the level (Two weapons in the tower area, and a spell where you first unlocked the dash ability), I can see why it would not be clear that you should explore this area fully, sorry for not making it more clear. If you ever decide to revisit the demo hopefully with this new information you would be able to complete it. 

Thank you for checking it out though, your feedback is helpful, I've had two other people test out the game but they've been playing it since the first demo, so its useful to see someone who had never played that demo try this new one, so thanks for your time.

Whether or not you decide to go back to the demo, I hope to speak with you again in the future, and I will inform you whenever I make any new releases or major updates. Again thanks for your time.

(+1)

I am so glad that this has been a useful way to test your game and happy to help! And I am more surprsied by the efforts and time you took to replay and explain your game further here.

Now I understand more why the second boss was that hard, It seems there is two parts of that boss anyways lol I wanted to say that I was close to beat him.

It makes more sense now how to use magic after you explained! I was not able to get it (I was just spamming keys). 

Now for the most important part that you want to know: Will I do more for your game? Well an easy answer would be yes! But... and I am sure you will understand me... I am having too much requests here, so I can't go back and finish the game now, however, I can surely take a look at it again after you update. Looking forward to see the end of that demo to be honest!

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I completely understand you, you've already given me priority so I thank you for that anyways, If I fix the demo I will let you know but will understand if you don't have time to re visit it. Thanks for your time. 

(+1)

I've been looking into the issue with the tutorial text boxes and cannot seem to recreate it. I was wondering if you would be willing to tell me a few things that could help me figure out what happened.

- What recording software where you using?

- Where you playing the game on a multi monitor setup?

- I saw in the video the resolution was set to 1440 : 900, is that the resolution of your monitor; and, is that the resolution windows is set to use?

Thanks for your patience, I'm hoping to solve these issues so they do not affect other players in the future.

Hey! No problem, as long as I can help easily I would do it! 

I am using Wondershare Filmora to record my videos. The games are played on one moniter that is set to 1440 : 900, and I think it is related to the resolution because I noticed once uploaded to YouTube they are not on full screen (there is a little of black sceen in both sides, left and right) unlike when I was recording in older Laptop that has 1366 : 768. It might be the resolution of 1440 : 900.

Hope this helps out!

(+1)

It very well may have something to do with the resolution of your monitor, I will look into it, thanks for the information.

(+1)

Thanks for the offer!  Your reviews seem really useful.  I really don't get a lot of feedback on my game, so I'd appreciate it if you reviewed it.
https://unclealias.itch.io/bird-panic

Hello uncleAlias, I played your Bird Panic game and I have made a gameplay review video about it! Here are also some notes as well. I would appreciate for you to join my YouTube channel. The more people join in, the more I am motivated to do these reviews.



  • The game is really lovely to play and the sound effects suit your game so well.
  • I enjoyed most of the time with the challenges.
  • I think sometimes the bird does not go down (You might see it clearly in the video) I am not sure but I think sometimes it get stuck on the floors.
  • There are green gems in the game that you win them! Do they have any value? Can they be used for future upgrades?

The video has more to show than these notes over here! I would love also to see this game hit the multiplayer option. 

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Thanks so much for playing it!  Because of COVID, I rarely get to actually see someone play it for the first time and give commentary, so it was really useful.  A few notes/questions:

- The HUD at the top of the screen isn't supposed to look like that....  Can I ask what resolution you're desktop was on or if you use any screen scaling?

- There are 2 types of platforms - the loose dirt ones can be dropped down/jumped through, but the rocky ones can't.  I'm currently working on making them look more different from each other.  Seeing the things you missed will really help me focus on what to make clearer!

- When you tried Classic mode and the game suddenly ended, is it possible you pressed "U" and then "G" for some reason?  Those are cheats keys that trigger "Unlimited Hearts" and "Game Over", which seems to be what happened by looking at the screen.  The game doesn't normally end like that!  BTW, It says "P2 Press (A) to join" so that a second (or third or fourth) player can join with gamepads.

- the message after level 5 wasn't meant to signify the end of the game.  There are 11 levels in total.  I think I will make it so that message is displayed on game over instead.

- right now the gems are just used as an overall score, but I hope to add a system where you can buy things with them, or you need a certain number to get past certain points.

I'll be replying to the post you made on my game page as well, but it won't contain any information that isn't here. (Edit: and thank you for posting there too, I feel like it might encourage more engagement)

Thanks again for making the video!  I got a really big bump in traffic from it.  I'll try to send some your way in return.

Hi uncleAlias, I am happy to see all of this notes from you, it makes me feel good that the gameplay reviews that I am doing are actually helping devs here.

- The issue you saw with the HUD is probably due to my resolution, you are right! I am using 1440 : 900 and that is because I changed my setup and settings 2 months ago! (Some devs had similar to different issues when I play test their game and they never had it before, I blame my resolution lol).

- I didn't even notice that there is 2 types of platforms, It will be nice if you add some texts about it to explain it too.

- Those cheats keys might affect your game in a negative way! I mean think about it, one slip from the player on his keyboard and the game changes ;) or get over!

For one more explanation! I tend to post here to replay to your post and copy paste the same to your game page in order to help devs to notice that I finally made the video for them and also for other devs that might be interested in your game!

If you made enough changes and updates make sure to contact me (there is email adress, instagram...etc) I noticed that doing fellow up videos showing updates or making a gameplay series gives more traffic to you developers! I had some acknowledge that. ALL THE BEST!

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The issue you saw with the HUD is probably due to my resolution, you are right! I am using 1440 : 900...

Yup!  Changed it to that and it messed it right up!  Have to look into that.

I didn't even notice that there is 2 types of platforms, It will be nice if you add some texts about it to explain it too.

Thanks!  Yeah, I'm really gonna work on making the random tips at the beginning/end of the levels more noticeable.

 Those cheats keys might affect your game in a negative way! I mean think about it, one slip from the player on his keyboard and the game changes ;) or get over!

Okay but, just to be clear, is that what you think happened?  You pressed some odd keys and the game ended?  I just want to know in case something else is triggering the cheats for some reason.

If you made enough changes and updates make sure to contact me (there is email adress, instagram...etc) I noticed that doing fellow up videos showing updates or making a gameplay series gives more traffic to you developers! I had some acknowledge that. ALL THE BEST!

Will do!  And again, thank you for giving my traffic a boost!  Since you posted your video I've gotten over 100 views and 40 plays and they are definitely almost all from this thread!  Cheers!

Happy to hear from you again! And really surprised you got 40 plays! That is a good amount of boost!

I have noticed that your gameplay video on my YouTube did good too for the last 10 games I have played on itch.io  (at least 10 last games, it might be more) and your 16 minutes video has been watched for 1.5 hours (which is good comparing to typical watch time this week) All of this is honestly to your game being good and interesting to play! So if you are satisfied by the your boost you should know it is all due to your game being good ;) 

For the cheat codes! it is really up to you! It is just a personal opinion here lol (you should get more feedback on that before doing anything I would say).

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Yeah, I'm not arguing with you about the cheat codes, I'm just trying to get clarification about what happened that triggered them.

Sure, I didn't take it that (Arguing I mean). Here to help as well.

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That's quite a nice offer. I'd like you to check out a few games of mine. Choose which one of these two you like best. I'm happy about any review. :)


Hi there TwoFaceGames, I have finally been able to play your game Succubus Shop! I hope this gameplay video review would help you out. Also, it would be nice if you subscribed to my YouTube channel. Here is your video: 

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I did actually saw your post before and had some issues (Malwate issues) I really want to try your game but this is dangerous to my PC!

I keep having the same results with different Antiviruses. I will be forced to turn off your request because of this.

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No problem! I am running a Deep Scan to the entire PC and it stayed for 4 hours and all is fine now on my PC!

I am not lucky from all of those 91 players I guess :( 

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I wouldn't expect it ;)

For the files, I can't show you as I already deleted the download.

Deleted 5 years ago
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Kill Corona viruses with your finger tips.

This is my first game I ever released so comments and ratings would really appreciate me.

Visit game page to rate this game : https://mishragames.itch.io/gocorona

Looks like an interesting game! But I have refused to play mobile games as a gameplay reviews videos over here! It is shown on the thread, only PC games!

please review this game plz i worked hard on this game but its not getting views please do a review

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Is it on PlayStore for android? I do understand the hard work you have put on that! Therefore I will check with a friend of mine who play Mobile games! For me I can't do something out of the style of my YouTube channel! I am sure you understand that! 

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no it's not on play store. And I understand that 

Thanks

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