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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 264,461 Replies: 3,150
Viewing posts 61 to 80 of 1,859 · Next page · Previous page · First page · Last page
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Hello! I'm Oscar and i make games. I do the coding/art/design/music for my jam games/regular games. Right now i'm finishing up HackDashShoot and will release it soon here on Itch.io. I started One Game a Month in October. My game creation tool is Unity. LMMS for music. Ink and Krita for arts. Lots of paper and a pencil for design.I just recently bought manga studio 5, with the hopes of making pretty cool art with it.

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Hi everybody! We are Lantana Games, a small educational/kids game developer in Boston, MA. Specifically, until team profiles are working, I am Danny, founder of the company. My goal as a developer is to create positively-influenced experiences that kids and adults alike can enjoy. We use mainly Clickteam Fusion 2.5 and Unity for our projects, but we're always learning new engines like Game Maker and Unreal as well. Development is our passion, but we also mentor student teams to help make their games great, and introduce them to platforms like itch.io as a positive (and hopefully profitable) place to distribute their games.

As for me specifically, I have been wanting to make games since I was 5 and actually doing so since I was 11. I'll be 29 in a month and still get the same joy making games today as I did when I was a very small person.

Follow our things! We post screenshots, concept art, silly photos, and sometimes even free codes. Also, our newsletter, the Lantana Ledger, comes out once a month and always has neat developments and freedbies.

Twitter: @lantanagames
Facebook: /lantanagames
Youtube: /user/lantanagames
Insta: @lantanagames
Newsletter: http://eepurl.com/6T0PL
Homepage: http://www.lantanagames.com

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Hey Guys & Gals!

I'm Michael and working on a small Game. Other than that, I like to watch people play games more than playing them myself... Slowly getting to old for twitch reactions ;)

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Hey, I'm Tim. I'm a games programmer from the UK who's been making games since A-Levels, heck I even did a University degree in Computer Games Programming and I have a full-time job as a programmer! I usually work in either C++, C# or Haxe, but I have worked in other languages in the past like Java and Python.

Outside of games development, I love animated films. Stuff like Pixar, Disney, (some of) Dreamworks, Studio Ghibli, Studio Madhouse, Aardman and some obscure French/Irish/Italian ones as well!

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What's up!

I'm Ib, I've been playing around with Unity and did a game with a friend (Dirbit here @ itch.io), I like to describe myself as an indie game developer wanna be... hiya!

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'sup, everyone. I'm 0x0961h, half mystery number, half quantum demon. I'm a programmer and a pixel disaster. I'm not a game developer, it's just my code sometimes twists in a playable form and decide that it's cool to be a game. I love game jams, it's, like, the only time in my life when I make games and they are good, finished and even polished. You might even heard about my jam games or even saw my cool purple avatar in Twitter where I spend, like, 90% of my spare time. c:

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I perpetually wonder what the bytes in your name represent.

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I'm still thinking it's much better when it's a mystery. I mean, there's at least one thing in me that's very interesting. :D

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Hello, I'm Chelsea, or Some Strange Circus. By day I'm an assistant manager at a health food store, by night I write visual novels and interactive fiction games. My first visual novel has undergone some problems during development and has thus been delayed much longer than I would have liked, so in the meantime I'm messing around in Twine. I have two text-based IF games out and the third one should be out within the next week or two. I am told that I write very depressing stories.

I can be found via my website, my development blog, and this list of my social media sites that includes Facebook, Twitter, Tumblr, and more.

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Hey there!


My name's Spencer, and I make games with HTML5. I'm currently goofing around with the ImpactJS framework and the PhaserJS framework, both have their pros and cons, so I'm just trying to find the one I like most.

I mainly use pixel art in my games, through I do experiment with other types (text-adventures, hand-drawn, etc.).


Here's my Twitter if you want to see me babble about small stuff.

Here's my Tumblr if you want to see me babble about long stuff.

Here's my website where I post various things.


This community is super cool, it's crazy how inspired I get looking at everybody's work, keep it up!


:)

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Hey Michael, welcome! I remember us getting an e-mail about Sketchfab and wanting to do more about it, was that you?

Anyway, the embed looks great, you should totally post over at the 3D section to let folks know how to do it, I'd browse that all day long!

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Hi everyone!
I'm Elias from Giant Enemy Labs, a one-man game studio from Chile. I've been coding and making games pretty much since I got my hands on a computer as a child. I also do some art (pixel art mainly) and music. I worked in a local game company for a while but then decided to go indie. It's been 2.5 years since then.

I currently develop my games in MonkeyX, but I've also developed games in Basic, QB, C, C++, C#, Unity and Construct. Even asm, really! There's no such a thing as a language unsuitable for games!

My currently released project -which I'm still adding content to- is ASDAD: All-Stars Dungeons and Diamonds, and while it's currently on Steam it was first available here, on itch.io!

This community looks great and I'm looking forward to seeing more of you all! You can also follow me on twitter if you like! (@battlecoder for my personal account, @GiantEnemyLabs for the studio).

Dev on!

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Ah beloved B.A.S.I.C ! Great memories from the green screen world!

I'm Laura, I make text games by myself and sometimes with a group of my friends. So I also run the Plus Ultra account, which includes our group games.

The best game I've ever made by myself is Swan Hill; I'm currently working on a sequel and a few related short stories which I hope to release together in Unity for PC and tablet. I'm really into interactive fiction where the text changes systematically on the page.

I'm also releasing a collection of interactive short stories later this year or early next year.


My favorite group project was Slaughtertrain, which I made with Plus Ultra. It's a Snowpiercer simulator.

Hi, everyone. I'm Neil, and I make games with Javascript/HTML5 and am currently learning Game Maker.

I've got a dev blog at neilmakesgames.tumblr.com. Some of my games are here on itch.io, some are hosted on my personal website. There's a list of games I've made here.

Hopefully sometime I'll finish a game worth selling (or at least accepting donations for) and when I do, I'll host it here on Itch.io :)

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Greetings Humans! I am an emphatic music-robot from the planet germany. I love Ludum Dare, prototyping and creating small weird game. I also like discussing game design and problems, so talk to me on twitter if you like :)

I try to make games about the real world with my small studio Causa Creations together with @mercurylegba. We have released Totem's Sound on itch.io, a game featuring spirit animals, clams and tv commercials. We also have released Burn The Boards for mobile things.

Hi all!

I'm André, a former graphic designer, who had recently gone into OOP language to recall my teenage years spent in front of a green screen monitor doing silly B.A.S.I.C code. I also released Flamoos - a kid's game - and I am now designing a board game.

Nice to meet you all!

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Me Miltage. Me make game.

Hi everybody! I'm new to itch.io, haven't even finished my first 'real' game yet. I've bee primarily using Unity3d for about a year an a half. I do pretty much everything on my games--programming, art, music--and it's a very fun creative outlet for me. I'm currently working on a platformer game called Last of the Light, a minimalist platformer that I started about 9ish months ago during my last year of college.

I also stream on Twitch (semi-regularly) and make playthrough videos on Youtube for some of my instrumental songs.

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Hi there, I'm empty fortress and I make stuff, mostly short game-things you can find here, on gamejolt or glorious trainwrecks. I tend to rant a lot about accessibility, i18n and user-friendliness.

Nice to meet y'all!

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Hey er'body! I'm Tons0fun, not a game dev but a lover of Indie games. I stream over on Twitch and have a budding YouTube channel where I have various series running, one recently started and hopefully long lived is checking out all of the great titles here on Itch.io. (First video from that series is going up Friday) Really excited about the new Press system and better connecting with Developers.

Feel free to reach out at Tons0fun@tons0fun.tv for coverage or interviews. I'll definitely be reaching out to a number of you as I make my way through all the games in the Press system.

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Hey I'm Eva! I've been making indie games for a while. I used to post a lot on dev forums but not anymore, but this seems cool.

Hey Eva, welcome!

Out of curiosity, what made you stop posting on forums and how can we make sure this doesn't happen here?

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I think less free time and meanies.

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Alright, we'll work on keeping out the meanies then!

Viewing posts 61 to 80 of 1,859 · Next page · Previous page · First page · Last page