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A jam submission

Shadow TwinView game page

Play as a wizard and his Shadow clearing out a dungeon full of ghosts!
Submitted by Shinado, QueerDairyBread, insert_girl_name, Epicshaner (@epicshaner) — 16 hours, 56 minutes before the deadline
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Shadow Twin's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6993.7743.774
Fun#12843.1793.179
Overall#12963.3023.302
Originality#24912.9532.953

Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player wizard has a shadow twin. Both the twins have their souls "joined together", meaning they move via the same player input, have the same health/mana and will both die if either of them dies

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 60 to 41 of 73 · Next page · Previous page · First page · Last page
Submitted(+2)

Cool game! I loved the combat in the game and how what one player did directly could impact the other (like picking up items) rather then two characters just sharing movement. The art was great and the music and sound design felt super good. I couldn't tell at first if the sound effects were part of the music or not, which was a near perfect blend and was super cool!

Overall this was a super enjoyable experience, nice work!

Submitted(+2)

I love this game. Nice art and very interesting concept.

Submitted(+1)

I think the concepts here are really nice - that the player can destroy boxes on one side to heal/aid the other, and that they both have to figure out how to get to the door. The only problem is that there are often glitches that prevent me from going past to the next room or getting stuck in the previous room. I would like some audio feedback, but I know it might be hard to squeeze in art, gameplay, menus, and audio into the 48-hour game jam frame.

Well done, and great entry!

Developer

Hi! We're very glad you liked the game, we have audio for the Windows and Mac downloadable versions of the game, just not the HTML version! 

Submitted(+2)

Nice game, the art and music are really great, and the levels are interesting, especially the ones with an enemy on one side and boxes on the other. It'd be nice to see more enemy types to prevent the player from circling around the room.

Submitted(+2)

The monsters are closing in pretty quickly - in one room I wasn't able to get to the switch anymore where they spawn next to the switch surrounded by the tables, and I wasn't able to shoot them. Overall really nice take on this idea, combining puzzling with combat and the presentation is great. Nice job!

Submitted(+2)

Love it!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Submitted(+2)

nice game, but i feel like transition between lvls should be more smooth, and monsters less powerful

Submitted(+2)

Nice job!

Like many here, I liked the art.

I thought it was clever that the game taught you how to open the boxes by having you accidentally shoot one open while attacking enemies on the other side.

For a post-jam version, I'd like to see maybe a 2nd attack, and enemies w/ attack patterns that make it harder to kite them around. This is plenty for 48 hours though!

Submitted(+2)

cool pixel art and nice take on the theme!

Submitted(+2)

Fun game, should think about adding enemy hp indicator and more mana / mana potions (which save in inventory).

Submitted (1 edit) (+2)

Awesome pixel art! The fight was a bit hard, but it is very cool to have a sprint. Cool that you can start from the last checkpoint when you died, more game in the jam missed this function! Congrats! ^^

Submitted(+2)

Got stuck in the room 2-7, red wizard got left behind in other room haha I don't think that was intended. Still liked the game nonetheless! Rogue-like puzzle game? what not to like? Just it felt like it needed a bit more life, maybe that would have been achieved with sound!

Submitted(+2)

That was a lot of fun! the puzzles and combat were well thought out and had me using my brain! great work!

Submitted(+2)

fun. needing to switch my eyes between screens was less annoying than I thought it would be. bugs are annoying but that's to be expected from a jam game. overall, nice little action game.

Submitted(+2)

I think this was a common interpretation of the theme, but the art looked really nice! :)

Submitted(+1)

cool game, art and level design was put together really well! This one was really fun to play, Nice work!

Submitted(+2)

Maybe I should have given it more time but I've played one too many linked controls games. That said I enjoyed it and the presentation was top notch for a jam game, well done!

Submitted(+2)

was good fun, the idea isn't especially original, but it was executed pretty well, the shooting was a little bit annoying as i found that i wasn't shooting in the intended direction a lot. music and sound was nice, though very loud. the boss could have maybe benefited from more attacks or something. as it stands i found the room with a large hoard of ghosts far more difficult than the boss itself. overall was a fun play, Good Job!

Submitted(+2)

Nice work! Would've been nice if there was some music.

Submitted(+2)

This game fits the theme so well! Beautifully done.

Viewing comments 60 to 41 of 73 · Next page · Previous page · First page · Last page