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A jam submission

High Speed Train RobberyView game page

Entry for GMTK Game Jam 2021
Submitted by MonsieurPazur — 2 hours, 22 minutes before the deadline
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High Speed Train Robbery's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6963.7763.776
Fun#8633.3883.388
Overall#10643.4133.413
Originality#22093.0753.075

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Train cars are joined, then probably will get un-joined by some bandits

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

This is cool! We had very similar concepts but we took them in very different directions. I like the way you used it!

Submitted

The graphics are really nice overall, and it was fun.

Submitted

The art was great and the game was a ton of fun to play, having the bandits detach cars too was a nice twist and helped to keep the pressure on rather then just to camp on the main car. The UI for this game was gorgeous as well! I liked how you showed the bullets in the revolver rather then just a normal ammo counter.

Overall, super fun game!

If you get a chance, check out my game!

Submitted

I adore the concept and in general this game is really polished for a game jam!

It is really refresing experience not to play another puzzle game! this game has action mixed with some kind of tower defense (a genre that I LOVE).

The graphic and the style are well rounded and clear to understand.

I want to play more levels with MORE content in the near future! May be you could create towers or hechmen, night levels, a TUNNEL,  explosives,  alchohol, prison wagons, poker cards to collect, a shop/station between missions... I hope that you will continue to develope it!

Submitted

Loved the art, loved the feel, and very much loved how you always had to be on the move to save both the carts and keep the speed up! Great job! :D

Submitted(+2)

That was very fun. I really like how the wrench restores your health, allowing the player to make risky plays by beelining all the way to the last train and then back. The whole game is quite hectic since you're constantly running back and forth to speed up the train and prevent bandits from detaching the cars, but that's what makes this game really fun - that constant feeling of motion.

There's a couple of quality-of-life things I'd add to improve the gameplay. First, I'd definitely put in a button to reload the gun. I'd also add a warning cue for when a bandit it detaching a car off-screen. That way, the player gets alerted when they have to rush all the way to the end to prevent losing a car. Finally, I think the player should be able to drop down through some platforms, like the really thin ones. It would make navigating the train and shooting the bandits a little easier.

Great game overall, I had a lot of fun playing it. My best score was around 25000.

Developer

Thanks for taking the time to play and write your thoughts. That means a lot to me.

Yeah, those are really great QoL improvements. I even had at one point an indicator when the car is being detached but it was bugged, so I decided to get rid of it.  And dropping down through platform definitely should be a thing (especially since those are one-way collision platforms, so it basically screams to the player that they should be able to drop down :))

Thank you for the feedback!

Submitted

I love how this takes the prompt of the jam even further by implementing "joined together" in two parts of the game, the health and the controls (joining together shoot and fix on one key).

Submitted

Very polished! Feels like a fully finished game! Great game-play, nice art, fun music! Makes me want to go rewatch Westworld hahaha!

Viewing comments 28 to 21 of 28 · Next page · Last page