I think the concept is strong but it felt odd that there were no punishments for adding wrong ingredients other than a sound effect that I could tell? Seems like the reactions should be tied to that. The physics for the flat palm worked well but I felt that the grabbing hand should have a slightly larger hitbox. Was often times where I was definitely in range of an object but couldn't grab it and caused me to miss. Overall it's a good game, I think just needs some minor tweaks in the gameplay to make it more polished.