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(+3)

I think the concept is strong but it felt odd that there were no punishments for adding wrong ingredients other than a sound effect that I could tell? Seems like the reactions should be tied to that. The physics for the flat palm worked well but I felt that the grabbing hand should have a slightly larger hitbox. Was often times where I was definitely in range of an object but couldn't grab it and caused me to miss. Overall it's a good game, I think just needs some minor tweaks in the gameplay to make it more polished. 

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sounds good, look forward to seeing your work in the future! :)

Thank you so much for your feedback, there were some struggles with the grabbing during development so it's great to get some outside opinions on it. Next time we'll make sure to spend a bit more of time on the planning so we don't miss things like the lack of punishments and stuff