Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

PossessedView game page

Submission for Low Effort Jam #16
Submitted by Ziana Tudose, 1Am2Good4You, stratosefty, PXJesse — 55 minutes, 18 seconds before the deadline
Add to collection

Play game

Possessed's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#34.2864.286
Fun#74.0004.000
Theme#94.2864.286
Overall#113.7863.786
Low Effort#342.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Nice idea, I had a lot of fun in your game. Amazing graphics, good job! :)

Submitted(+1)

This was very fun! Great submission

Submitted(+1)

Such a cool game! I love the idea!

Submitted(+1)

very fun game, spent too much effort though.

Submitted(+1)

My favorite minigame was the lockpicking one, it felt intense but fair.

Submitted(+1)

Has a lot of potential. The most substantial flaw I felt is that the transitions to and after the mini games take a bit too long, grinding the pacing to a halt. This clashes with the tight timer, which gives you the feeling that you should rush. Do the "tricks" happen randomly? Because this felt a bit unfair. There's also some Unity quirks that can be easily fixed:

  • The player occasionally gets stuck on walls. This happens when both the walls and the player use a square collider. You could change this by giving one or both of them a polygon collider instead.
  • There's some "sprite tearing" going on. There's not really an elegant solution to this and it's a shame Unity hasn't fixed this themselves yet, but this works for me:
    I quite liked the aesthetics and the mini games were fun.
(+1)

amazing i like the bee

Submitted(+3)

Awesome game!