Hey there, I was not aware of the #SBIGJam but I am pleased to play the game, encountered some odd things but I liked it a lot. 5/5.
YouTuber: Fellowplayer
| Criteria | Rank | Score* | Raw Score |
| Overall Good | #1 | 4.400 | 4.400 |
| Gameplay | #2 | 3.900 | 3.900 |
| Overall | #5 | 3.433 | 3.433 |
| Modifier | #8 | 3.600 | 3.600 |
| Sound | #14 | 3.100 | 3.100 |
| Graphics | #15 | 3.200 | 3.200 |
| Overall Bad | #32 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
We created a futuristic and cyberpunk world to play in, with robotic enemies and a mysterious A. I.
Any additional information for voters?
This is a parody of all the existing game because we wanted to follow the style of the "So bad it's good" jam. So, you will be able to revive but not kill you enemies, will you make it out alive?
Really nice game. I love the concept of the game, and it is extremely well executed. It ramps up in difficulty quite quickly, and actually becomes quite challenging later on.
This is probably another game that is overqualified for this jam. Then again, some of the dialogue made me laugh, and some things hint at the parody style you were aiming for. Well done!
This does seem to be a very nice game, concept wise. You should definitely expand on it!
I'll agree with the other commenters, this is a very nice concept! It's cool that you can scout the level layout before starting it due to the mechanics.
I'm not sure if what I saw at the end was the actual ending though, but nothing else happened after waiting for a bit.
The concept of the game is fantastic, it can become a very nice game.
I found the concept very interesting! Suprising amount of strategy! Great level design! its more good than bad actually! It would be great if it had a story for example this could be a backstory to how video game enemies respawn! This is a good entry and respect for making a 3D game.
Also I cant tell whether the movement is bad on purpose or its just input lag.
Not bad/kitschy at all. Just a gimmicky, creative experience.
I would rate it pretty high on other jams ^^
I like this game, I think it's really neat, but it didn't come across as bad or a parody to me. I thought shooting to revive instead of kill was an interesting reversal of conventions, and I found the art to be far more pleasantly stylized than bad.
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