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Hello everyone! This is my second MFGJ, using it as an excuse to learn godot.

Game Title/URL: “Outfoxed”: https://zmbush.itch.io/outfoxed

Pitch/Information: This is just a simple platformer, where you play a fox trying to bring some chickens home for a party. The main mechanic is picking up and throwing ball-like chickens across the level. (Also, I just implemented leaderboards for each level)

I’d like feedback on: I’ve had some trouble deciding on input bindings, I feel like the current controller bindings work well, but the keyboard bindings still feel awkward. Otherwise any feedback on level design would be appreciated.