Congrats on your submission, I had a lot of fun playing it!
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Schrodinger's Mouse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #11 | 4.134 | 4.134 |
| Game Design | #58 | 3.930 | 3.930 |
| Fun | #93 | 3.732 | 3.732 |
| Overall | #100 | 3.691 | 3.691 |
| Audio | #252 | 3.380 | 3.380 |
| Graphics | #263 | 3.754 | 3.754 |
| Theme | #465 | 3.218 | 3.218 |
Ranked from 142 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The mouse is thrown into alternate realities and has to swap between them to escape from them.
Did you write all the code and made all the assets from scratch?
Code: Yes
Assets: Noted in the Credits Section
Comments
Really nice and innovative concept! Will come back to play it after the updates
The game looks really nice, the concept is refreshing and has a lot of potential. I got stuck because i couldn't reach a gem in a wall, i assume it's a bug?

Thank you so much for the compliment. Yes, we are aware of that bug, one way to fix it is by getting out of the page, and keep flipping it back and forth until the gems are not stuck in the ground (I know this is inconvenient but it's the only way to fix it right now). We do have an updated version of the game ready to release when the game jam officially ends. Thanks again for playing!
Loved the concept of the game, It's really fun and entertaining, and the art and music are amazing too! Great job!
Really cool concept and game! However, sometimes the player gets stuck in the ground while jumping. You can fix that in unity by adding a Physic Material 2D to the player, with 0 Bounciness and 0 Friction.
This game is a perfect example of potential. I really love the graphics and the concept is really original and fun. I do have a problem with the movement and it's easy to get stuck on walls. I had a tough time jumping over the first obstacle because of this. But other than that, it was really fun game. I really hope you improve this game in the future.
Thank you so much for the compliment. We really wanted to create something that's unique for this game jam, and I am glad you love it. We agree with you that the jump in this game really needs some work, we have an updated version (bug and jump fixes) of this game ready to release when the game jam officially ends. We do have some plans to expand upon what we already have, or maybe even make a new game that uses similar mechanics. Thank you for playing our game and I look forward to trying out your game!
This game is jsut beautiful. The art, the animations, the sound, and also really good level design! I am just impressed. Well done!
Great game, I love it!
I just rated your game, maybe you can do the same on mine ^_^
Great game!
For the jump part, you can make a Physics Material 2D with friction to 0 and apply that to the colliders from the player. This way, it won't get stuck in on the obstacle when trying to jump over it.
Love the concept, the movement… not so much. I do like the idea and hope to see it improved in the future!
I liked the idea so much. I was ready for this to be my favorite game. And then I got stuck trying to jump from the boulder to the upper ledge (after having trouble with pretty much every jump prior) and was just unable to progress. I know that's not intentional. You're still getting high marks from me just for the idea and (most of) the execution alone. I'll come back once the controls are fixed. Amazing job either way.
I am so glad you liked the idea! We know the jump in this game is super frustrating right now, it will take a while for the players to get used to it, and we already have an updated version ready to release when the game jam officially ends, we hope you'll give it another try. Thank you so much for the comment and I look forward to checking out your game.
I did give it another try. I got to about three gems apiece and then, unfortunately, I had a gem stuck in the ground and couldn't get it unstuck. I absolutely see the appeal of this game. Ironing out bugs and design issues will be easy now that you have this strong foundation. The fact that you were able to get something this complex and innovative out as quickly as you did is a tremendous accomplishment you should be proud of. Again, I would love to see it once it's more complete.
Really nice concept and i also like how its just one level that slowly expands as you progress. I went into a couple of bugs though, and even thought it was a way to solve a puzzle by changing the screen when a laser ball is midway transitioning through between screens, making them go in a offset and breaking the glass. Until i ended up accidentally getting stuck in the ground with that same method. Oh and mass producing boulders is a thing.

I’m so glad you like our concept, we agree that there are some bug within the game, we plan on releasing an updated version of this game when the game jam officially ends. That boulder picture was epic, impressive work. Thank you so much for taking the time to play our game, I look forward to trying your game!
Really cool idea and execution, however you have a possibility to get stuck when you switch the ground on which you stand and then you get stuck in the wall
Very original concept, good puzzles. My one thing would just be tweaking the colliders and/or the jump a bit possibly. I found I would almost get somewhere, but get caught on the edge and not be able to climb it, or the jump was just too short to get somewhere. I think if the jump just had a hair more power it would make the experience just a bit more fluid. But I love the quadrant idea and you used it really well.
Very, very great game. First of all, this is something that I have never seen anything like before which is the most impressive thing about it. I really enjoyed trying to make it to the end and get through the portal. Took me about 30 minutes to get all the way through. Unfortunately, I could not figure out how to get to the portal at the end and ended up getting stuck on last brown square to the right because I jumped down before I moved the rock. Honestly don't know what the solution could have been there to get to the portal, I thought about it for a while. I wish there was a way to redeem yourself at that point, another way out of that last brown square to try again but other than that, I really enjoyed playing this game. The world needs more original games like this instead of re-make after re-make of the same few ideas. Nice job on this, very well done!
Thank you so much for the compliment, the game does have a few bugs, we did find some bugs and are working on a fix, an updated version of the game will be released when the game jam officially ends. The last part is a little tricky, I don't want to spoil it but I hope you'll give the game another try when the updated version is available.





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