The look and feel was superb. Love the square 60's style aesthetic.
10/10 for the doggo
| Criteria | Rank | Score* | Raw Score |
| Graphics | #63 | 4.259 | 4.259 |
| Fun | #179 | 3.552 | 3.552 |
| Game Design | #210 | 3.603 | 3.603 |
| Audio | #266 | 3.362 | 3.362 |
| Overall | #273 | 3.440 | 3.440 |
| Theme | #553 | 3.069 | 3.069 |
| Innovation | #663 | 2.793 | 2.793 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
A false alarm guides you
Did you write all the code and made all the assets from scratch?
Yes except fonts
I absolutely loved your art style and enjoyed the humor you injected into the comms announcer. The cardboard cutout aesthetic was super cool as well! I wish we could change the bindings of the controls since I found C and X to be a bit awkward to use while moving. Other than that, this was awesome!
I really quite liked it, you did an awesome job with this!
Really fun game. Very unique interpretation of the theme. Great work :D
love the unique graphic and your scene design. the contract between the dog scene and the other scene is nice. thought the dog would help tho haha. anyway love your creation.
something could be improved is the attack mode. as some of the zombies are on the ground. so an attack only damages that kind of zombie would make more scenes.
I rated yours!, can you help mine rating too please? Thanks!
/jam/brackeys-7/rate/1415313
I rated yours!, can you help mine rating too please? Thanks!
/jam/brackeys-7/rate/1415313
Beautiful game. I love the art style. It was fun and short and would love to see this idea and art style expanded on.
Mind-blowingly pretty. Could be the best graphics in the jam. The story was suitably straight forward and easy to follow for a game jam, and it controlled really well. Audio was well implemented too. The dog was cute, so bonus points.
Smart art direction, well balanced level of challenge, and very funny. Great job!
Most beatiful game i have played so far, is everthing self drawn ? Because damn! The audio was also pretty clean and the impact sounds made the attack even better especially with the rotating attack patterns. I would just have a small thing: the crawling zomies are really hard to see with the front parallax, i played the underground level like 15 times because of those :D But other than that one of the best games here so far :D
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