thak you for your feedback!
Yes, it was made in Godot 😁
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No problem! And yeah, I was asking because I noticed in the tutorial the character sliding on the slope. This gave me some flashbacks of trying to deal with slopes a while back. The stop_on_slope parameter in move_and_slide() doesn't work like its supposed to in 3.x, but in 4.0, it does work and is also exposed in the inspector.