Super cool take, I love the bass pulse pattern you made the entire album changing a bit everytime, nice use of reverb, the mix is really great I have nothing to say (because I did on many submission). Well done !
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Runaway's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Correlation to theme | #18 | 4.150 | 4.150 |
| Creativity | #22 | 4.100 | 4.100 |
| Quality | #31 | 4.050 | 4.050 |
| Overall | #37 | 3.930 | 3.930 |
| Composition | #69 | 3.750 | 3.750 |
| Impression | #75 | 3.600 | 3.600 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
I composed Runaway using a mix of orchestral melodies blended with synthesizers and heavy processing to make it as organic as possible. The EP also sports elements of ambient sound design, using recorded bird verbs merged together with noise generation techniques and distortion.
Runaway is an imaginary soundtrack for a stealth adventure RPG, hence it tries to convey the mystery of running away from a secure place to embrace an unknown, mostly unexplored primeval forest, filled with eldritch creatures, mysterious bird-things and strange formless predators.
The album structure mirrors that of a quest. The first track follows the main protagonist as she stands still, stunned by the forest’s majesty. She is then followed by a veiled presence and engages in a hide and seek sequence through ancient derelict structures in track two… something’s not right ! Alas ! She can no longer run from the strange formless sentinels and has to engage in combat in track three. Hopefully she manages to wound one of the silouhettes with her blade gun, and they scatter through the woods emitting anoying clicking sounds. At last, she takes refuge in old city ruins and can take care of the small child she’s been carrying around all along. As she glazes over the cyclopean city scape before her eyes, she wonders what horrors or good surprises lay ahead.
I work with Ableton Live 10 and overuse the inevitable Cypher2 and STROBE soft synths bundle by FxPansion and the Novation Circuit Tracks Hardware Groovebox/Synthesizer. As for the creative process, honestly, the picture sparkled it all: I wanted to conjure the ambient atmospheres that you hear in Flashback’s (you know ? That old cinematic platformer on the Genesis ?) first level as this game really nailed the feeling of being lost in the woods. And once I had a story/game structure written in my head, the music more or less came out of its own.
Theme:

How does it fit the theme?
The picture is both peaceful and gloomy, which is kinda reflected in the writing as all of the tracks build from a calm atmosphere to a strong, intense crescendo, then back again. I also like to reflect the environment depicted with sound design.
As for the theme of running away, I hope the four different tracks convey the sense of adventure I mentioned previously.
Link(s) of the submission on streaming services
https://soundcloud.com/pete-wojtek/sets/runaway-ost-composing-jam-4






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