Oh man, this is 👏🌟
The synths are top notch, I love that classic sound you got going on there. Every track was a BOP
ugh These were so good
I wish I could figure out more words to say, but great GREAT work, I'm a fan. Your composition style is absolutely fantastic
Play soundtrack
Star Sailor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1 | 4.412 | 4.412 |
| Overall | #14 | 4.082 | 4.082 |
| Quality | #17 | 4.176 | 4.176 |
| Impression | #19 | 3.882 | 3.882 |
| Composition | #24 | 4.059 | 4.059 |
| Correlation to theme | #46 | 3.882 | 3.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
YOU CAN LISTEN HERE:
https://soundcloud.com/poard/sets/star-sailor
My submission's pretty short at only 3 tracks, but I enjoyed what I made in the allotted time!
I essentially went for a 16-bit style of soundtrack, with bossa nova being my main inspiration for the genre.
I used FL Studio to make this, since I have no idea how to use OpenMPT, haha!!! (I know how to use FamiTracker, so I might make something 8-bit next time.)
I imagined the game would be a laid back, low-poly, first-person exploration game. I was basically thinking that it would be humorous, so, not something to take super seriously. The character design I used in the multiple covers is sort of an inside-joke thing, so you could see the type of tone I'm going for here.
As for the "game," and what the songs represent, it's pretty simple, really. I didn't think about it that much!
"theme for the last ruminations of the dying moon," is the first song. I thought of it being the theme for the city you start in, where there are many characters to speak to, and of course, some backstory on how the moon that you live on is somehow suffering or dying... somehow. Yes, this is a sci-fi, but like a cartoony sci-fi, where you could breathe in space like that Treasure Planet movie.
The second song, "sailboat gameplay," is what I imagined you would listen to if you were to get on your boat and sail out into space. It's where I imagined where the main part of the game would be. You would explore and try to find a star to wish upon to save the moon.
The last song, "wishing star," is not so much a song for when you find the star, but rather for the aftermath when everything's fine and hunky-dory and everyone's cheering and clapping and singing kumbaya and the moon isn't gonna explode or something. Cheesy happy credits theme. The end!
Message from the artist:
This is the second time I submitted something to an OST Composing Jam! I joined the third jam from last year, so I felt like I was a little more informed as to what I wanted to do this time — BUT IT WAS ALL FOR NAUGHT because I BARELY had enough time to even make something at all! (I was very busy) I almost quit because I didn't feel like I had enough to submit, ain't that crazy?
I just barely pushed out 3 songs, which I think is OKAY — but, in comparison, my last submission had 11 tracks and won 3rd place overall, so I felt like I had a high bar to clear this time. In the end though, I'm pretty content with what I made. I had fun doing it, and I think I was more accurate in trying to sound like 16-bit. (For context, I was inspired by 16-bit music last time, but in retrospective I ended up making stuff that was like... not really... 16-bit. I mean of course it wasn't REAL 16-bit because I used FL Studio, but it hardly even counts as stylistically 16-bit at all!!)
Theme:
How does it fit the theme?
I mainly tried connecting to both themes by making the game about a sci-fi. I was tempted to involve Christmas somehow since it's Christmas today! But I decided not to, mainly just focusing on the literal star and moon. The game takes place on the moon, sets out into space, (on a sailboat,) and finds a wishing star or something! (I didn't plan the game out that much hehe)
Link(s) of the submission on streaming services
https://soundcloud.com/poard/sets/star-sailor
Soundtrack use permission







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