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tight platforming controls, jumping and moving in the air felt great. animations on the main character were really nice too. i don’t think this game fits the theme, “there is some ground” is not the same as “there is no ground” — this kind of feels like an existing game where some parts of the ground were deleted as an afterthought, instead of a game made to meet the limitation.

still i had a good time playing it, and on top of the other good things i mentioned this is a really pretty looking game as well (except for the holes!). great job and thanks for sharing.

Thanks for that, I understand what you mean based on the holes and I agree.