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(+1)

Thank you for the feedback. I had plans for more items and multiple routes the player could take, but had to simplify the game because I was running out of time.

I used Godot 3.5.

(1 edit) (+1)

oooo yeah I thought I recognized that audio glitch haha, I also use godot and had that issue. On expensive operation the audio bugs out on html export :/

I had to add significant delay to the audio for it to not glitch when I was comparing images on my game