Loved it! You could tell the team was experienced, as the whole game was visibly very polished! Everything about this is great: the music, the graphics, even a leaderboard! I would've liked a bit more power-up variation, but knowing the timespan it's understandable. This looks like one of those games 10-year-old me would gladly play all day on coolmathgames. Good job!
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Palette Plight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #4 | 4.273 | 4.273 |
| Theme Implementation | #7 | 4.091 | 4.091 |
| Audio | #9 | 3.455 | 3.455 |
| Overall | #10 | 3.606 | 3.606 |
| Gameplay | #17 | 3.273 | 3.273 |
| Graphics | #21 | 3.409 | 3.409 |
| Fun Factor | #21 | 3.136 | 3.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Theme: The character's movement is always ongoing, and you can't stop moving and only change directions. The brushes are constantly moving too.
Special Object: (paint)brushes are your enemies, and the main antagonists of the game.
Comments
Like the cute paint brush and the pallete. Maybe It will be better to make more difference to passable paint and the unpassable.
Good idea remember me a little of paint.io & snake, the simple graphics suite well with the game in geneal, the only thing that is disturbed for me is that there is no sound or visual indicator when you die (of course the player disappears but it would have been nice to have a visual or sound effect) Anyway good job you both !
Simple graphics that suite the game very well and great use of the theme and special object.
The biggest downside is that the game only ends by bad luck when the blue brush cuts you off and doesn't leave you enough space to outrun the red brush. It would be difficult to make it so that the blue brush "knows" what line to draw to make it challenging but still possible I guess.
Still I had fun grinding the game until I got at least a place on the leaderboards (though I'm not sure how long I can cling on to last place :P)
Great job !
Really great concept! Different brushes with different behavior seems very interesting. And graphics is my favorite! Very simple and adorable.
Good entry ! The red one follows you, the blue one cut the field in half, it's cool to have this because it gives you the chance to create new types of enemy with several behaviours depending on their colour. The music and the menu are very polished





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