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FrozNex

262
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A member registered Jun 01, 2023 · View creator page →

Creator of

Recent community posts

Thank you very much for your feedback! We're glad you enjoyed our game :)

Thank you so much for your comment! And thanks for the suggestion—we’ll definitely look into turning buffs into mini-quests. I think it's a really interesting idea!

Thanks for the feedback! Yeah, clarity is definitely something we still need to work on...

Thank you very much! ^^

Hi! Just played the game and I really liked it! At first, it was tricky to memorize the sequence of available moves, but gradually you start planning your movements better and better, and the puzzle truly shines.

I really enjoyed the game! It’s quite relaxing and cute. The only thing missing for me was some kind of wrap-up or final score. I was just picking available options at random while managing sleep, food, and mood, so it wasn't clear how well I actually did. But even without that, I had a great time playing! :)

Thanks for your comment! We're glad you enjoyed the game :)

Wow, the 16/140 fury is really cool! Thanks for your review and for playing our game ^^

Thank you! We worked hard to polish the gameplay, as our previous projects weren't as polished.

Thank you for the awesome feedback! It’s great to hear that you liked the game!

Thank you so much for playing and taking the time to leave a comment! I'm really glad you enjoyed the game^^

Thank you for the review! I'm really glad you liked the graphics^^

Thanks for the feedback! Yeah, the balance is definitely something to think about: some players find the game too easy, while others find it tough. It’s definitely an interesting challenge for the future! :)

Thank you for the feedback!

Thanks for the comment! Yeah, the game can get difficult pretty quickly at the start, especially for new players. We’ll definitely keep this in mind for the future. Thanks again!

Thank you very much^^!

Hi! Just played the game and really enjoyed it! It’s simple yet addictive. I felt like it could use a few extra mechanics, like power-ups falling from the sky or something similar, but I totally get that time was limited and you can't fit everything in.

The game looks quite polished as it is right now, which is super cool!

Hi! Joining the others here—while the gameplay could use a bit of polish, the core idea and especially the art are fantastic!

Hi! Really interesting puzzle game, it definitely made me scratch my head in many places. Often I was just one single step away from solving it—great job on the balancing! I also absolutely loved the art. The polyp is so cute :)

Thanks for playing and for the suggestions! I'll definitely keep them in mind for future improvements!

The idea of enemy AI is quite interesting, but it may take a lot of time to implement correctly.

Thanks for the support! I'm glad you enjoyed the game.

Thank you for playing and your feedback!!

Thank you!

Thank you so much for your feedback! It means a lot to us ^^

Hello! I played your game and really liked it—the puzzles definitely made me sweat! Especially level 14, which, unfortunately, I just couldn't solve. As for the downsides, the controls felt clunky, particularly when it came to dragging items. Also, sometimes everything didn't fit on the screen, forcing me to shoot at objects blindly. On the plus side, the puzzles and mechanics are very creative, which is exactly what made me spend quite a lot of time in the game.

Hello! I really liked the game. It is a very creative idea with a good level of polish. It was not easy to win, but it was definitely winnable—the balance is great. I won with a countdown score of 19, which was a close call. Overall, I really enjoyed the game!

Thank you very much for your feedback!

Thanks for the feedback! MtG was really one of the games that we were inspired by.

Regarding the bug, it's a pity that it happened:(

We have never had this bug, so it's hard to say why it happened...

Thank you very much! We are very glad that you liked the game, we will try to make a more complete version of it :)

Thanks for the feedback! Unfortunately we didn't manage to notice and get rid of this AI bug in time :(

It will be fixed in the version we upload when the jam is over

Thank you for your feedback!

Unfortunately, I was sick all week and couldn't draw the graphics better, it really wasn't perfect :(

(I was responsible for graphics in our team)

What I liked about the game: The visual style, although a bit sloppy, I liked, also liked some mechanics such as flying and overall had a good time while playing

What I would change: Still, the visual part is not perfect and there are not very many levels

In any case, it is a really good job!

What I liked about the game: The game is charming, simple and reliable idea, cute graphics and plot

What I would change: I think the game has no obvious downsides, a good polished project

Good job!

What I liked about the game: Not bad visuals, I really liked the animation of the main character's explosion.

What I would change: I think the character's movements are too abrupt, because of this the game seems very difficult, especially for a person who rarely plays platformers, like me...

Good job anyway!

Thank you for your feedback!

Our game is a mix of genres: tactical turn-based and card collectible game. We were inspired by such projects as King's Bounty and Magic the Gathering.

I hope you like the game :)

/jam/brackeys-12/rate/2973554

What I liked: Interesting mechanics and well-made AI, also really liked the pixel art

What I would change: I think the game has no obvious flaws, I liked it

Good job!

Thank you for your review! Glad you liked the game:)

Thank you ^_^