Really cool idea! I've never seen this done before. Some more juice, sfx and polish would've really helped the game feel. Other than that you've got a great game here! Well done!
Also could you rate my game? I would really appreciate it, thanks!
| Criteria | Rank | Score* | Raw Score |
| Creativity | #22 | 4.520 | 4.520 |
| Overall | #274 | 4.027 | 4.027 |
| Enjoyment | #416 | 3.800 | 3.800 |
| Presentation | #1074 | 3.760 | 3.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to adjust the interface values in an JRPG instead of playing it.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Really cool idea! I've never seen this done before. Some more juice, sfx and polish would've really helped the game feel. Other than that you've got a great game here! Well done!
Also could you rate my game? I would really appreciate it, thanks!
Very interesting concept. IO found very funny the winning screen!
I'm a kind of guy who doesn't like to read so that's the only thing I didn't like since I hate reading...
that's why it was hard to win :)P
Very interesting concept. IO found very funny the winning screen!
I'm a kind of guy who doesn't like to read so that's the only thing I didn't like since I hate reading...
that's why it was hard to win :)P
One of the most original ideas in the jam for sure! Great execution, nice job!
Great idea for the theme. Well done, love the whole package.
Great idea for the theme. Well done, love the whole package.
god is this tedious! I love it haha. Great spin on the theme!
Wonderful game! The idea of this is great and fits the theme so well, I enjoyed all the little bits of UI interaction as well as the 'main' bit of the game too (scrolling the credits is a nice touch). Well done!
Great idea! I realised during the last fight that memorising the actions that the characters did is a lot easier than trying to make everything in action. Or maybe it's just me :)
Ha, very clever idea, and the passives are a great way to make things more complicated.
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