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BroodMother's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #70 | 4.581 | 4.581 |
| Overall | #293 | 4.016 | 4.016 |
| Enjoyment | #340 | 3.860 | 3.860 |
| Creativity | #1414 | 3.605 | 3.605 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of Eradicating mutant insects, you are one trying to protect your brood.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I love this art! Very nice concept. I had a lot of fun with the game!
The art style and sound designs are truly gorgeous in this game :o
The core gameplay is very strong too! Just a bit easy maybe? But could not stop playing ^^
Very nicely made! This game is a lot of fun! It seems pretty difficult to lose, though.
I really like the animations, and the gameplay is on point.
At some point I started getting weird empty powerups that I could not pick up.
Also, the game gets pretty tiring to play with so many loud noises playing at once.
But even with these small issues, this is an awesome game.
Love the vibe and the brood mother animation ^^ but WASD on a french keyboard is almost impossible ^^'
Definitely one of my favorites so far. Very satisfying people squishing and shooting game. Very intense intro. Vibes are on point. Fun little romp, this is the kind of game that you could just add powers and enemies to forever and it'd just keep being fun.
Currently though, the balance is too easy, I was able to get to the end game without much issue past the very beginning. I was also disappointed to find that there's a projectile cap and it just started deleting my projectiles after i upgraded enough :(
This also happened with the enemies late enough into it, which means it was impossible to lose because each time one would shoot, it would delete the projectile as another spawned. Other than these issues, very good submission. 🐱👍
Interesting concept and very fun to play!
I've been playing this prototype game long enough till it breaks. The enemy bullet lifetime became very short for some reason and I realized that I can't lose at that point.
But the game looks very polished and good looking art. Nice job.
Very polished! It looks, sounds, and plays great. The sound effects especially add a lot of depth.
Wow, super cool, the art and animation are top notch. Fuond the UI a tad confusing to start but I think that's just me, nice one!
Great art, particularly the animation on the bug. Fun take on the jam theme too! My main piece of feedback would be that the movement can be a little awkward, but it's a cool little game regardless. Great job!
I really enjoy this game and artstyle!
Very cool style. Gameplay loop is quite catchy, hard to quit :D
love the art, love the game, great job!
Looks very good, it's very fun play and you did a lot of polish!
My only minor complain would be, that the insect is for my liking a bit to hard to move, but my complain may also be very subjectiv especially if you want to make your game more atmospheric.
Great game!
Beautiful artstyle, fun gameplay, got really sad when I couldn't protect all the eggs! Loved it all the way.
Neat! The graphic style reminds me of a 2D "build-your-own spaceship" game I played back in the early 2000s and that brought back a lot of good nostalgia. I like the variety of enemies too. I think I would have preferred it if you could control which attack you use such as left click/right click but that's a minor gripe.
The artstyle is really distinct and cool, and the controller's moving animation is hella epic. I wish it got harder over time though, since it never really felt challenging.
A lot of fun to play and really enjoyed the art style! Well done! :)