Simple concept yet effective. I'm no big puzzle game player so it's hard for me to put the finger on it, perhaps other comments will be of more help, but for how polished and well thought out the game is (I really can't push enough how good it is) I felt like something was missing in the level design. The solution often resumed to "find a spot to stock my cursor so it doesn't bother me". If it is kind of the point for the first levels, it became increasingly evident during the further ones where we have multiple of them, where I would think to myself the cursors that were supposed to help me where more of a pain (which I get is probably part of the design to make the level more complex), but I ended up stocking most of them in a corner and solve the puzzles with 1 or 2 cursors max.
But overall this is a very cool game that probably would deserve to have its developement pushed further past the jam and possibly become the next Baba is You! Congratulations!