Fun game! As others have already said, a speed up button would be nice. Also, the difference between red and gray transparent arrows get very hard to see if you're colorblind. Maybe you could change something to make it easier to differentiate in the future. But I liked the concept and I think with some more rules and a bit more polish, it could be a really chill game!
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Reverse Zig-Zag's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2508 | 3.245 | 3.245 |
| Enjoyment | #2548 | 2.849 | 2.849 |
| Overall | #2725 | 3.000 | 3.000 |
| Presentation | #3014 | 2.906 | 2.906 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Popular ZigZag Game But Instead Of Moving The Player, You Put The Blocks!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Game is cute, with nostalgic presentation that reminds me of games on miniclip. But it was a little slow, would've benefited a lot from a faster ball
Great concept and so much potential. The game can be even more interesting to play if the speed of the ball can be faster after the player has built the level to ensure a quicker and timely feedback. But the overall game experience is good. Well done!
I like the game. Great concept, and quite fun. It also has a lot of potential to continue making new mechanic.
The transparent is not my favorite though, I expected a hard-to-guess, not a hard-to-see. If you want to make red and normal arrow hard to differentiate, I think you may want to mess with their color instead, like turn them into a same color for a sec then turn back.
Very confusing haha but a lot of fun. It is a little slow watching the ball do its thing though, I wonder if perhaps it would be more fun if you had to press the keys as the ball is already going, maybe even make it like and endless runner. The core idea is definitely sound.
This is so simple in a genius way, and I didn't expect I would get so nervous as the game progresses lol great difficulty curve. My only comment is that it would be cool if parts of the hud could be more stylized (like, for example, avoiding the rules box from getting over the box with the instructions, and if the boxes didn't have a background, or have one that felt in line with the theming. Overall, cute and quite surprisingly challenging game. Great work
My best guess is that it could be the Unity UI system, because depending on how you set the Canvas it can or adjust to the size of the screen, follow it's proportions, or the sizes are kept and scaled down or up depending on the size of the screen (I know from experience, unfortunately lol). But if I remember anything that can help with it, I'll let you know
Great game ! Becomes especially interesting when the rules start to add up !
Really awesome game! Really fun brain exercise! I only wish the ball moved faster.
Fun game, ball could be faster and timer really needs to end early if you've finished all the placements. Great job :)
This simple concept makes for a shockingly fun game. Great jam entry!







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