There's something really charming about being able to dodge backwards through walls. Incredible little game dude, you should be proud :)
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Fight Evil's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #8 | 2.911 | 3.375 |
| Fun Despite Itself | #9 | 2.750 | 3.188 |
| Incorporation of Vile Ingredients | #9 | 3.073 | 3.562 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Vile Alliance (Glinny or Cahrsurraurher) and Ingredients Included
******Cahrsurraurher's Ingredients ******
- You can only input up to 4 lowercase letters for you and your party's names, but the default presets are all clearly over that limit while also being horrible names.
- There is a minor NPC early on in the game that shares the exact character model as the player. This is never explained or acknowledged by anyone in the game.
- After you get the main villain's HP close to zero, a cutscene plays out in which the villain overpowers your character and takes them captive. (In Spirit)
- Not having a way to tell you how much time you've played.
- The 'Interact' button to talk to an NPC is the same button as 'Use Consumable Item', which is a precious resource.
- The character sprites in the overworld don’t look like the character portraits in the menus





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