I love the audio and visuals of the game. The fact that spraying water pushes you around is really funny and it makes movement very interesting. I wish you could use that to your advantage though because usually the targets I wanted to hit would be out of range whenever I sprayed for too long. Also I don't know if this was just me, but I didn't see a health bar so I didn't know when I had taken too much damage. This a fun time. Good work!
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Desert Dan's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2 | 4.364 | 4.364 |
| Audio | #3 | 3.909 | 3.909 |
| Overall | #5 | 3.527 | 3.527 |
| How well does the game fit the themes? | #12 | 3.818 | 3.818 |
| How much do you enjoy the game overall? | #13 | 2.909 | 2.909 |
| Gameplay | #14 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
No more than three hours for any given member, but about ten hours of combined effort.
Comments
Hey thanks for playing! So glad you enjoyed it! I really liked the idea of the water pushing you around but in practice ended up being kind of clunky since we didn’t have time to tweak it and whatnot.
I should have mentioned it in the description but hydration is your health. Was the water meter visible for you?
I love the graphics, but I found the player's control not easy to handle
The graphics are all very well done! I like that you took the time to animate everything. It made it feel very lively. I had a hard time with the actual gameplay because of the movement, and it didn't seem like my spray did very much? But I love the idea and the aesthetic. Nice work!


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