Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

You must be 18+ to view this content

Gain Factory Reloaded may contain content you must be 18+ to view.

The creator of this page has specified that it contains mature themes and content. Please enter your birthdate to verify you are 18 or older:

or Return to itch.io

Gain Factory Reloaded comments Sticky

A topic by kittykiller kuriosity created Jul 29, 2023 Views: 14,628 Replies: 587
Viewing posts 41 to 60 of 224 · Next page · Previous page · First page · Last page
(+1)

So... There's Heavy Cream, which has 79 points of nutrition, and there's Mashed Sweet Potato which is crafted from Heavy Cream and two potatoes but it gives 75 points, basically lowering output... What's the reason of even crafting those... Maybe giving them a little buff would be a good idea

Developer

Thank you for the tip, I should buff the mashed potato. I went over and increased the nutrition for milk products a little while ago in development and I must have forgotten to do the same to some of the things they're made into. It will be fixed in the next update.

(+1)(-1)

I need a guide on electricity in this game, can you help me out, or at least make a crafting guide for this game?

(3 edits) (+1)

You need to generate power with manual crank, stirling engine or nuclear reactor. When you placing generators there is a highlighted zone in which electricity goes into machines. Generated electricity can be received everywhere, but you need a transmitter pylon to receive it and send to machines. To make it simple: you need to generate power in generators, receive and send it to machines with pylons.

Deleted 3 years ago

I got the manual crank, but ho do I connect something with it?

Developer

The manual crank has a very small radius where it powers structures. To power something with it, you need to put the manual crank more or less right next to the structures you want to power. You can see the power field when holding shift with the mouse over the structure.

Really enjoyed your game! But in the last update cow-girls seems to like to stuck in conveyor... It's really pain sometimes

Developer

That is so funny. You could put walls around your machines and have logic gates as doors, they can be opened manually by the player.

Oh, that’s a good idea! Except my factory is a mess of conveyors, i’m already have troubles to go through all the machines. And adding walls? To make it even harder? I think i’ll endure “stepsisters”))) xD

(2 edits)

Maybe you can add a cheat to make more food or cheat that enable feature to plant a ultimate sandwich or as example make a potato nutrition = 1000? To greatly speed up feeding process for people who don’t like to crack their brains and play 10 hours to see a goddess a little fatter. I’m tired of this game, i automated Ultimate Sandwich, my brain went out for a walk…

Developer(+1)

You can edit the nutrition goal of the goddess in the savefile located inside "%localappdata%/gain_factory". You can find the variable called "goddess_nutrition_goal" under the save that you're playing on and set it lower.

(2 edits)

Hah? Hahahah… HAHAHAHHAHAHAHAHAHAHHAHAHHAHAHAHAHAH

My brain…

My pain…

This can’t be this simple…

My heart hurts…

Developer(+1)

Your savefile your rules

can you change the nutrion goal of both the engineer and the caw girl where do I find that?

Developer

The nutrition goal of the player and the cowgirls are a little more complicated than the goddess. They are coded into the objects and aren't variables they carry, so the goals can't be changed.

For the player, you can give yourself upgrade points by changing the variables called "upgrade_points" and "upgrade_points_total" (edit both to avoid weird stuff happening).

Deleted 3 years ago
(1 edit) (+1)

As of v7 1/2, I'm loving the QoL improvements; thanks for listening and adding feedback so readily! (Small wonder I couldn't get the grilled cheese to work before, it turns out it needed the furnace!)

Had this come up when crafting the ultimate sandwich, using a tectonic press placed in the release version; destroying and replacing the press fixed the issue:

############################################################################################
ERROR in
action number 1
of  Step Event0
for object obj_structure_tectonic_press:
Push :: Execution Error - Variable Index [7] out of range [7] - -1.structure_recipes_result(100721,7)
at gml_Object_obj_structure_tectonic_press_Step_0
############################################################################################
gml_Object_obj_structure_tectonic_press_Step_0 (line -1)

Clicking randomly around the recipe book in the lower left of a recipe will sometimes give this error:

___________________________________________
############################################################################################
ERROR in
action number 1
of Mouse Event for Left Pressed
for object obj_item_book:
Push :: Execution Error - Variable Index [0] out of range [0] - -9.made_into(100971,0)
at gml_Object_obj_item_book_Mouse_4
############################################################################################
gml_Object_obj_item_book_Mouse_4 (line -1)

Otherwise I finally had time to make at least one of everything; next time I'm looking forward to starting new where ores are much closer to the goddess!

Developer

The first issue is one that I had fixed, but due to that recipes are stored inside the structure object, structures need to be replaced for changes to take effect. The second one with the recipe book however, I hadn't noticed, thank you for letting me know. I will be fixed in the next update.

(+1)

Just beaten the game for the first time.
Time to play hard mode.
Loved the game. And big thanks for the author for helping and fast replies. Keep up the good work!

Developer

Congratulations, and good luck with the hard mode!

(+2)

I love this game; it's probably my favorite game to come out of this community.

I cant wait to see what comes next.

Developer(+1)

Thank you!

Deleted 2 years ago
Developer

You can't zoom back directly, but if you want to zoom back one step, you just press e twice.

Deleted 2 years ago
(2 edits) (+1)

Hey, I wanted to automate scrap metal since i'm in early game but the funnel won't let me insert coal (fossil chocolate) into the basic mining rig like I did with my coal production, is there a way to get around this?

(nevermind i fixed it, if anyone else runs into this problem, just make sure you have no stray items in the machine or else it won't actually use the coal)

Developer

I didn't notice that the mining rig did that. I'll fix that in the next version, it's a little stupid that it works like that.

(+1)

Game's pretty good, figuring out how everything works is pretty fun even if i'm really not used to this kind of game. Automating stuff isn't as bad as i see some people say in my opinion, it just take a lot of time. I don't think i have any real problems with the game, only thing i noticed is that cow girls get very often stuck in object like funnel and logic gate when riding a conveyor belt. I put a pic with SIX cow girls stuck in funnels, this happened in only 5 minute, it's a bit annoying to unstuck them on automated stuff, they don't follow you either when you ask them to in this state. If you want my opinion i think conveyor belt shouldn't affect cow girl at all, it would make moving them around easier too.

Developer(+1)

Thank you, I'm happy you're enjoying the game. For the cowgirls, I have been wondering if I should remove that feature. It's fine for the player as a form of faster travel, and I thought it made sense for cowgirls but I am reconsidering it now.

im struggling to understand how to make conveyer belts work, can someone please explain how to place, connect etc. (also, sorry for broken english)

Developer(+1)

You can change the length of conveyors by control left/right clicking, and you can hold space over a conveyor belt to get the next lined up exactly.

(+1)

Hey, You can decrease/increase the length of a conveyor by using ctr+leftclick or ctr+rightclick respectively

to connect them the belts themselves must touch not only their outline. the outline only indicates the speed at which the belt transports items (which can be set by ctrl+left/right clicking after they’ve been placed on the ground) and are not actually part of the belt so to speak

Developer

Daaamn, this is sick. Thank you for making this!

this is really helpful! one more thing, how do i connect it to (for example) a mining rig? or do i just place it against/next to it, as long as it touches?

Developer

If you want to move items in or out of structures, you can use funnels. The funnels take items from behind them and move them in front of them.

(+1)

after a lot of searching i did figure it out, thank you very much for helping tho!
it wouldve been handy if things like the funnels at least told you what theyre for before you have to make them. then youd at least know what you want to make. but thats me personally

(1 edit) (+3)

Excellent work crushing the bugs found so far.

Just a few minor things I wanted to point out. I noticed that while using the bikini top if you turn around your back shows the old tube strap bra instead of the back of the bikini. Also automation is hard. Hovering hands doesn't show any helpful information for me in the menu. Aside from that I'm thoroughly enjoying beating my brain against how to automate my machines, and trying to keep all the wild cowgirls from getting stuck on my conveyors.

P.S. If you have a discord server and a Patreon set up please provide a link. Although WG is not my thing I do enjoy the BE, and Thiccening aspects of the game, and think this is worth supporting.

Developer (1 edit) (+1)

Thank you. The issue with the bra for me appears in the upgrade menu in game, but not for the actual player character, does it appear on the player character for you? Regardless I'll have it fixed for the next update.

I do have a discord, it is in the description of the game, but I can put it in my profile too. For monetary support, I set up a paypal, a few days ago but I didn't end up announcing it (I wasn't sure if itch allowed links to other donation places, given that it has its own system). I have now set up a patreon, but it is under review, so I'll link to it when it is public.

Edit: I have thought about making a discord server or a subreddit, but I don't know if I'll be able to moderate it.

Thank you, it is very encouraging that people actually want to support this thing!

Developer (3 edits)

Update, the patreon is now up. There are no rewards for donating (but it is appreciated)

https://www.patreon.com/deadkatdonationbox

Edit: for some reason the link linked to pixiv, it now should work.

(4 edits) (+1)

Absolutely fantastic game!

scratches the same itch as fatorio and i absolutely love it

The spritework is fantastic and i really enjoyed figuring out how the automation works with the limited logic gates.

Getting stuff automated that require chocolate in a furnace as ingredients took a bit of thinking outside the box and i love it

Normal mode was a blast and i honestly can’t wait to see how the drain mechanic in hardmode impacts how i need to setup my factory

A few nitpicks from my side:

  • Some items are really hard to see on the ground notably silicate glass and the tectonic press

Personally i added some dropshadows to all the item sprites and it helped me a ton

  • As others already pointed out the cowgirls getting stuck in funnels is a bit annoying maybe they shouldn’t be affected by the belts?

I just talked to all of them right at the start and made them stand still

So overall fantastic game! Can’t wait to see what’s coming next

Developer(+1)

Thank you, it makes me happy that you liked the challenge!

If you want to, you can post the texture edit, in case people want to use it. I don't have a problem with people posting the texture pages, even if it's only small edits.

When it comes to item shadows, that is a great idea, and I will add it in the next update. Also, in the next update, the cowgirls will no longer be moved by belts, because several people have had issues with it.

Just wanted to say I absolutely love this game! It's very addicting and I've been having a blast figuring out the different systems in the game to automate harvesting and construction. The character design is also very nice! I'm really excited to see what's in store for future updates!

Developer(+1)

Thank you! For now I'll only be doing small updates fixing different issues people are having, as I won't have time for anything too big. I do have some ideas for new content that I can add at some point in the future, tho

(+1)

Does anyone have instructions/advice on how to automate recipes that require a food source as an ingredient in an oven?  I'm trying to automate Grilled Cheese but can't figure out how to make it so the butter is used as an ingredient and not a food source.  It works for awhile as the butter won't go in as fuel while the oven has more than half of its fuel but once it gets lower than that it starts using the butter as a fuel source and stops the automation.  I can't constantly put butter in as it will eventually overflow the ovens ingredient spaces and I can't get the rest of the ingredients in.

(+1)

You can use this setup. Furnace has 2 wrenches inside of it. Bread conveyor is at speed 2. All logic gates are connected to one spot. And the logic gate at butter is reversed.

Basically what it does is putting butter until its full and when recipe is done it stops butter from going for a brief second so that other materails can go to their spot. Same can be done with fossils fuel. Just make sure to put gates very close to funnels. Other than that it is kinda simple. (in my first playthrough i also thought about automating it and spent like 2 hours experimenting)

took some fiddling but I got this one up and running

(+1)

Hello there ^-^ I really like the game so far, it got his own charm and goals/mechanics are pretty interesting. I know you got not too much time as of now about futur upgrade but I will still ask you two things if I may : 

-Will there be possibility to get more than 7 breast upgrade ourself ?(Since Cows and Goddess can, it would be nice to have that option too.)


-Are you planning on making the map a bit more "Lively" Like putting grass and stuff like that, not like I dislike that much the gray heart form but it would be interesting to have some variety.


Anyhow, thanks for the game and have a great one !

Developer

Thank you!

It wouldn't take much to make larger breast sizes for the player, but if I want to keep old saves and texture pages compatible with newer versions, I can't do that. If I release a really big update with a lot of new content, then larger sizes of body parts will definitely be a thing I will add.

I thought of putting grass and small plants around the map, but I couldn't figure out a way to do it that wouldn't be too heavy to run. I could maybe give it another look at some point in the future, because I did want to have it in the game, but I don't know yet.

(+1)

Thank you very much for your nice answer and again, great game so far, we may or may not see some big updates yet but let it go with the flow and have a good moment !

It is possible to make on android (just technical,i have Bluetooth keyboard)

Developer (1 edit)

It is possible to port it to android with the engine I'm using, but it would take a lot of work and I would not have the capacity to maintain an android version. If you are able to run a windows virtual machine inside the android, then you can probably play it on the virtual machine.

(1 edit) (+1)

Can anybody explain what are reverse gates work and how to get them

Developer

The reverse gates work like normal gates, but they have the opposite state in relation to the input, so if a gate is closed and would open when it detects an item, the not gate will be open and close when it detects an item. You can change the mode of a gate by control right clicking it after it is placed.

(1 edit)

thanks a lot

(+1)

Hey, really been enjoying your game so far and learning how to make everything automated, this is my first time playing a factory-builder so it has been a big Hurdle to get over but with enough time, dedication, and scrolling through the comments to find people having the same problems i was having, i was finally able to learn and even put my own ideas into effect.

But I keep running into the same problem whenever i go to make an item through a automated furnace, and that is it keeps overflowing with fossil chocolate

I made another furnace that had the same issue but i was able to fix the by having the furnace and chest as close as they can be but have enough room to have the item come out and get immediately sucked into the furnace


I feel as though I over complicated it the first time and want to know if there's a better way at solving this and future furnace machines that would require multiple different items

Developer (1 edit)

Thank you!

You can check out this tutorial by Kormorn, it shows a pretty good setup for oven automation:

https://forum.weightgaming.com/t/gain-factory-weight-gain-factory-builder/34726/...

(+1)

Thanks for the link, it's been very helpful in fixing my ovens

Viewing posts 41 to 60 of 224 · Next page · Previous page · First page · Last page