Such a cool idea! I found it quite tricky but this is a really great game, so impressive to be made in a short amount of time! Great job :))
Play game
Auction Scammer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #5 | 4.087 | 4.087 |
| Fun | #10 | 3.652 | 3.652 |
| Overall | #15 | 3.565 | 3.565 |
| Art | #17 | 3.783 | 3.783 |
| Audio | #22 | 3.217 | 3.217 |
| Theme | #34 | 3.087 | 3.087 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes, all the graphics(excluding the wall BG) were created by the team.
Did your team create most of/all the audio yourselves?
Yes, all the SFX and music tracks were created from scratch by the team.
How did you incorporate the theme "FREEZE"?
The player has to freeze when the auction host arrives otherwise the player will be caught red handed.
Comments
I really liked this game it was really fun and also unique but I couldn't get past the second level. I think its because the drawing canvas was cut off and I couldn't draw the whole image. Really good game congrats on the submission

Sorry for that cut off image but you can always pass the level if your accuracy is greater then 50%, you could have left out the corners and still cleared the level, You can also use the eyedropper tool on the reference image to save time and use the paintbucket tool for quickly filling large sections of the painting.
Here is a vid of me clearing the second level with 100% accuracy.
https://drive.google.com/file/d/1KIqkyJ0s5cyAACiJyO_x9MKecf3u75gi/view?usp=shari...
Very fun entry with a great premise. The art and writing are really appealing
Super unique interpretation of the theme and loved the artwork. I had the issue where the reference was cut off on the right as well.
But overall, splendid work. I'm giving top points for theme and art!!
Wow, very fun, good take on the theme! Honestly I find the first painting to be harder than the rest, lol. I kept losing a lot there and didn’t even get 100% on that one, got like 52% iirc Pretty cool game, would’ve love having a small pause in-between paintings (like only passing to the next on user input) cause it was very intense to finish a painting and go right to the next one.
The programmer showed me a gameplay clip of them doing the first level super fast, and I learned a HOT GAMEPLAY TIP: You can color-pick on the example art; doing this makes a *huge* difference in making the gameplay easier. This means 1. you don't have to use the palette scrollbar system and 2. you don't run the risk of getting a slightly 'off' color.
You know you can also match up artwork by looking at the pixel coordinates and you can also use the paintbucket tool that works exactly like paintbucket tools in sprite editors. You can also use the eyedropper tool on the "Reference Image". If you did all that, I dont know how you were bad at the game.
Very unique idea, really liked it! Genuinely intense having to hide haha. I could maybe have done with having the image you have to replicate blocked out too so I knew exactly where to place the blocks, but then maybe that would have taken from the gameplay. Generally very good entry, nice one!
This is a really good idea for a game! It looks well polished and provides a good challenge. It may have just been my PC but is some of the reference picture cut off on the right? I really liked the text effects as well. They add some good character to the game. Good job!
Impressive! Challenging yet still doable with a bit of preparation. Good job!
Very crisp looking and sounding game with exciting gameplay when that king comes running around the corner. It makes you laugh and sweat and panic. Good game!
Very well made and polished and creative idea, i have no clue how you made this in godot congratulations
omg I love this game so much (^v^)! I felt the thrill when the king was coming to watch if I was pirating the painting hahaha
Great idea! Honestly way more thrilling than I thought it would be. Great gameplay loop. Only real critique is that the tutorial shows up after every fail state.





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