The look of this was so retro, it was great. I liked getting the timing down for the melee encounters, and the fact that you had time to make a boss fight was awesome! Well done
Play game
Crystal THRONE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #249 | 3.130 | 3.130 |
| Theme | #303 | 3.391 | 3.391 |
| Fun | #429 | 2.696 | 2.696 |
| Overall | #437 | 2.790 | 2.790 |
| Game Design | #497 | 2.565 | 2.565 |
| Graphics | #506 | 2.696 | 2.696 |
| Innovation | #544 | 2.261 | 2.261 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main charater has to dive deeper and deeper ito a cave to reach his goals
Did you write all the code and made all the assets from scratch?
The 3D models, textures, animation and music are from the Public Domain, everything else is made by me.
Comments
Atmosphere was great, felt really spooky, and I really liked the "The Binding of Isaac" vibe the game gives. The dash mechanic could work a bit better, and the normal enemies felt really easy to hit and kite.
With some polish and work, it could make for a great original game! Good job! ;)
You nailed the atmosphere with this one, and the objective of going deeper underground was pretty neat. Exciting entry, good job!
You nailed the atmosphere with this one, and the objective of going deeper underground was pretty neat. Exciting entry, good job!
I really like the fact you have to jump down to the next floor and unable to return above. Boss battle feels challenging. Short game that works really well. It definitely starts spooky. The dash ability works a bit wonky when in the air, perhaps the player should have more gravity? Also in theory you could skip fighting the little enemies and run straight for the boss battle. Well done and nice level design to go either left or right giving the player a decision.
A somewhat different take on the theme, which is nice. Simple, yet effective gameplay for this kind of game. Nice sound work also! :)
I'll start by saying that I believe I dreamt about that incredibly eerie moon in the menu. Once the game started, I would have thought the pickaxe was meant for digging, but it's only useful for breaking your fellow miners' skulls. After the first two caves, to speed things up, I ignored the creatures and headed straight for the door. I don't think that should be possible. Very creepy, and the first horror game I've seen in the jam.
Awsome atmosphere! the sound effect of the moster that throws up was really funny and the music was awesome. It runs really fast when going diagonally I ended up using that to get to the final boss and not using the dash at all. Great job!
I really like that there are multiple enemy types and even a boss! However, the dash mechanic can be used to skip right to the boss.
Amazing game! The music really sets up the atmosphere and I find the gameplay exciting.
The boss definitely scared me when he screamed, and he's got a great design.


Leave a comment
Log in with itch.io to leave a comment.