I like the clock design and the sequence puzzles design, the amount of mechanics that are introduced is exciting. I felt like the game was a bit too easy for me and could have been more challenging and difficult sooner. I also think the countdown at the start of the level could have been a bit shorter, I felt like the waiting was unnecessary.
Congrats with the game and Well done! <3
Qwinsie
Creator of
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Very creative! Had a great time playing your game on stream. You kept on surprising me with the amount of effects.
The addition of keeping track how many times you died, felt very rewarding, especially if you cleared it in a few tries. My suggestion for improvement is extend the playtime by adding more challenging levels.
Well done!
I can tell this game has a lot of detail and big ideas to increase the difficulty and length of the playtime. I personally had a difficult time understanding how to advance, I felt like I did not had easy access to the resources I needed to advance to the next step. My favorite game design is creating a path that the demons can move to by giving each other new grid spaces to occupy. The switch between the worlds is very clever.
The music is not my style and the felt very repetitive. The fonttype that was used was a bit hard to read for me. I would try and improve on this next time.
All in all, well made game!
I had a great time playing on stream. Narrative and game design is well implemented as well as the balance of difficulty. My suggestion for improvement is to make the clearer to the player how far the fire has spread so far. And making the area of the level a bit smaller, it is easy to lose track of your position, a simple path in the middle showing where the creature has walked helps a lot! Well done
Presentation looks perfect. Asking for my name to add a profile, very nice.
First I misunderstood the game, I initially thought that you had to make a correct equation. But later discovered you need to make the number go big, and this realization gave me more enjoyment. Also the art caught my eyes. My suggestion for improvement is the addition of an undo button, I got frustrated at pressing the keys on my keyboard and expected a different outcome, arrow up/arrow down specifically. Furthermore, I think the game need a bit of balancing and challenge, because the more you play, the more you realize that the winning strategy is to collect more numbers and the multiplication to get the highest score. Would like to see some punishment or restriction to do a bit more thinking than just doing. Non the less, I had a great experience on stream playing <3
A Ranked Daily mode is also a nice bonus!
Enjoyed the sensation aspect of this game, felt very immersed in the experience. The perfect arcade challenge feel.
I had some frustration where I had difficulty seeing where the enemies were spawning and/or I realized too late that it spawned on my location. Perhaps a better visual indication on the location of the spawned enemies.
Well done!
Absolutely had a blast on stream playing this fun and challenging puzzle. Exactly my kind of style and testing my sequence skills, the theme is well executed and I feel smart playing it. My suggestion for improvement is highlighting the mouse hover location of the bombs on the grid and choosing a fun font that fits the style
Personal top 10 favorite this one. Well done
Nertsal and Ves have cooked really well with this one. Clever game design of the Collision Risk, this way there is a pull and push mechanic where it isn't just number goes up, but also having setbacks of the collision of the rockets.
Also, love the peaceful music and fitting sound effects which contradicts the epic narrative of shooting rockets in orbit. I like it. My request for improvement would be the OS window that looks primarily gray. It could get something more exciting, (e.g. glass background so you can see the globe still, or a hologram)
Well done, had a great time playing on stream!
I am livestreaming right now again! Drop you games in chat π
https://www.twitch.tv/qwinsie
π΄More Streaming and Playing your games Right now
I will be streaming more Brackeys Gamejam Submissions this week.
Feel free to join Twitch and share your game links. I will play through them and give my honest feedback π
25th Feb. | Wednesday: Starting from 2pm CET / 8am EST / 5am PST - for 4 hours
26th Feb. | Thursday: Starting from 2pm CET / 8am EST / 5am PST - for 4 hours
28th Feb. | Saturday: Starting from 2pm CET / 8am EST / 5am PST - for 8 hours
https://twitch.tv/qwinsie
Yes! This was one of those jams where ideas just randomly appeared every day and I just wanted to include it in the game. Camera angles, Voice lines, drifting, Personal best. If I had more time I would work longer on the level scenery, car physics and implementing the theme.
Thank you for playing and writing π
Really promising game, artwork and design. It was tricky to understand where I could place what cards. Some kind of user feedback to let me know where I can't and can place cards. Because I was guessing most of the times.
I was also forgetting what phase I was in, sometimes I wanted to place cards while actually I had to draw a card or vice versa.
I am interested to learn and understand the game, so I can enjoy it even more π
Congrats and well done with the game!
Really promising game, artwork and design. It was tricky to understand where I could place what cards. Some kind of user feedback to let me know where I can't and can place cards. Because I was guessing most of the times or randomly clicking.
I was also forgetting what phase I was in, sometimes I wanted to place cards while actually I had to draw a card or vice versa.
I read you might improve the game even more and make it a physical version. If you are interested in more feedback, we could hop into a discord voice call. Would love to help out. π
Absolutely incredible job for a one week game jam. I am impressed and love the puzzle element of anticipating what the opponent does. I feel like the game is already well balanced from the little time I had to play.
Really enjoy the limited amount of spots that there are available to use an ability. Makes me less think of all the choices. π
I would prefer to click on the squares instead of drag and drop. But that is just a personal pref.
Well done! π
Absolutely incredible job for a one week game jam. I am impressed and love the puzzle element of anticipating what the opponent does. I feel like the game is already well balanced from the little time I had to play.
Really enjoy the limited amount of spots that there are available to use an ability. Makes me less think of all the choices. π
Really enjoyed playing your game. It was not too difficult, but just very fun to fit the best characters in the right tasks. Love the extra of detail on the characters. Also enjoyed the fact the character actually walk in the shop.
I appreciate the game being paused when choosing the team for the task π
Well done on the game π
Really enjoyed playing your game. It was not difficult, but just very fun to fit the best characters in the right tasks. Love the extra of detail on the characters. Also enjoyed the fact the character actually walk in the shop.
I appreciate the game being paused when choosing the team for the task π
I have finished all my streams playing Brackey Game Jam Submissions. Thank you to everyone joining the stream and sharing their games ππ
I will be streaming more Brackeys Gamejam Submissions this week.
Feel free to join Twitch and share your game links. I will play through them and give my honest feedback π
25th Feb. | Wednesday: Starting from 2pm CET / 8am EST / 5am PST - for 4 hours
26th Feb. | Thursday: Starting from 2pm CET / 8am EST / 5am PST - for 4 hours
28th Feb. | Saturday: Starting from 2pm CET / 8am EST / 5am PST - for 8 hours
https://twitch.tv/qwinsie
Wow, this was a well executed game idea. I really like the extra details in the levels and studio equipment. All the extra cameras really do add more possibilities to navigate on set.
Our team had a similar game in mind while brainstorming, but instead of being the weatherman, you would be the storm and decide where to move it and make it rain, snow or sunny. Meanwhile the weatherman would walk around in front of the screen. Eventually chose another cool idea for the game jam.
Really happy to see this theme well worked out. Finished it with a 107 score.















