The art is very professional looking! I thought the mice were rocks too (maybe add squeaking sounds?) The controls felt very good. I wish there was some kind of restart screen because I fell into the pit under the falling platforms and ended up having to reload the game. I do want more levels, but this is great start! Nice work!
Play game
Cats Are Over Powered's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #9 | 3.611 | 3.611 |
| Overall | #17 | 3.056 | 3.056 |
| Enjoyment | #20 | 2.889 | 2.889 |
| Concept | #21 | 3.111 | 3.111 |
| Use of the Limitation | #25 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
theultra
Software used
Gdevelop
Use of the limitation
I gave the cat an "Ultra Instinct" Button
Cookies eaten
1
Comments
that's a really cute game, I love cats! if there is one overpowered animal, it's definitely a cat
I didn't quite get what ultra instinct does at first, but i see now that it slows down time, which is pretty cool. Also I fell off falling platforms a couple of times, but didn't get a retry screen, so had to reload the page to play again (but I am guessing it's missing due to time constraints)
This is a nice base for a game, and I'd play more levels when you make them.
Good game! I realy liked the slow-motion and the dash mechanics. I can't wait to play a more complete version of the game!
I like the wordless approach that you took when explaining the controls. The game feels like it would be extremely peaceful to play.
It felt too short to fully appreciate the "Ultra Instinct" aspect, so it will be interesting to see how this would be used in a longer version of the game. Though the current version does give a good idea on what it would be used for (hunting and platforming).
A short demo of a cat demonstrating heightened reflexes and agility.
I LOVE THE CAT SPRITE. It is so simple but the animation makes it so smooth and agile. Really good proof of concept. Makes me think of Meat Boy. I would def play a full game like this!
the ultra instinct effect is super cool, great fx.
i think it should slow down time more to make it more clear that thats what it does.
cute art, loved the palette espcially for the background.
id like to see where you take this, nice work!
Very cute style, its a bit of a basic platformer. But you did implement the cat instinct what was a creative mechanic.
The cat sprite is awesome, and the instant ability is pretty fun to use and look at. Nice job!
The ultra instinct button is really cool, I like that it slows down time, the concept of that is really cool and I think more you can really expand on this mechanic. The cat is really cute too! The controls to me are little weird however, the usability between the arrow keys, space and the Z and X keyboards are quite awkward.I would prefer if I could play the game with one hand on my keyboard given the current key binds. Cool game! 🐈⬛
Thank you for the comment!
I have considered binding the Toggle to Left shift, but the game had already binded it to Jump for some reason.
I'm not sure about the suggestion about remapping the controls to one hand, does this mean the player would need to press the right ctrl and numpad 0? And what about keyboards that don't have numpad 0 in the first place?


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