solid game for just 48 hr!
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One Spear, One Kill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Adherence to the Theme | #394 | 4.220 | 4.220 |
| Design | #527 | 3.602 | 3.602 |
| Overall | #738 | 3.591 | 3.591 |
| Originality | #1407 | 2.951 | 2.951 |
Ranked from 123 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very good arcade game, it's fun and challenging hahaha. The art style is neat :D
It could be a bit hard, it needs a bit of balancing, the first enemies move to quick and you are easily swarm by all the other in 30 seconds of play, but overall a really fun and good game. Nice work!
Great game from what I saw but I'm really bad at it. Great first 15 seconds ^^!
Very neat. I like this interpretation of the theme as it encompasses the concept of "normally you have many but now only one" in a perfect fit
Nice work on this one :). It feels pretty polished and has a good visual style. I would've liked some basic sounds or maybe a bit more screenshake (probably a personal preference, though). Overall I think it's nicely made and a great entry.
Cool game, telekinetic spear making it zigzag or come back like a boomerang would be a nice additional twist to your concept!
This was super challenging but also pretty addictive! Having to charge up the throw each time made things a bit more skill-based, I like it!
Good game! I liked the idea, and combos were fun to perform!
Love the juiciness of attacking the enemies! Been trying with friends and the respond is panic when she lost the spear LOL.
Find it difficult to fight the big monster (the one with 4 HP), since it's too powerful. Is it intended?
Cool and challenging game. Perfect amount of camera shake and nice art style.
It ends up being more of a bullet hell than a melee/ hack and slash kind of game. I like it.
Here's mine if you can spare some time playing it. Many Thanks:
/jam/gmtk-2019/rate/463337
Really nice one, we did something similar ourselves (/jam/gmtk-2019/rate/462587 if you want to try it out), but your seems a bit more polished and generally has better presentation. Interesting that so similar concepts can actually feel quite different in gameplay though.
This is very challenging, but I like how it handles and the pixel graphics are nice.
Those hearts look very similar to some hearts I made for my other game.
Like barret232hxc said, I didn't know the spear could be charged up at first.
Pretty cool game, the combos are really satisfying i like that you hade to manually retrieve your spear instead of having a callback mechanic it adds a bit of challenge, quite well balanced also, since there are quite a few potions it would be cool to have the ability to store one or 2 to use when you needed this could be a good middleground between not giving too many potion and not giving enough (cause i feel that reducing the number here wouldn't the best)
Not sure what i could add more well done dude :)
That is really fun. I was definitely trying to get further to see what new enemies since they have unique behavior and attacks. I like how tactical you made it by forcing you to go get your spear and power it up. Nice work!





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