I played the game with the new update and the controls are movement are 10x better now and it feels much better to play! A massive improvement, I will later try with gamepad.
However,
I still can't see the HUD and that really makes it hard to play since I have no idea about the state of my ammunition and health, in the two runs, with the different patches I got the Ambrosia Flask but even so the HUD did not appear. I gave up on the quadrupedal boss since I get out of ammo and there seems to be no way of getting them back during the fight which leads to death, and I'm not sure if I can farm bullets because I have no HUD.
Also, now that the character is behaving ideally it brought my attention to another problem: The Melee Attack, there is a couple issues to it:
1. No facing direction lock during attack: whenever I hit with the melee attack let's say I want to hit forward and then go backwards once the animation is done, what happens is, I press the melee button and he hits, but if I turn around midway through the animation he ends up attacking to wrong direction I wanted to. That feels odd, while airborne I want to reposition my character backwards after attacking forwards so I don't collide with the enemy: which leads to the next issue:
2. Range: The attack has so little range that I have to get very close to an enemy, and when I'm grounded the character locks the movement, and the amount of time it gets locked its enough for let's say a zombie in chains hit me and I can do nothing about it since I have to be really close to him to hit.
3. The character's belt gets disconnected from the pants in a weird way during melee attack.
4. After I destroy a torch in the scenario, the hitbox of it remains and I still get hit feedback when I melee hit the place where the torch was supposed to be.
5. Since I have no other choice but to melee attack once I'm out of bullets, it has to be 100% functional and safe to perform melee attacks if well executed by the player, otherwise it feels unfair to have to go melee and get punished by it.
This new patch I think it came with save data, I had to delete it before playing.
If the HUD problem gets fixed then I'll gladly give it another go, besides the issues I really had a great time with it and it's very much my cup of tea.
(Also to make the mapping better I'd put "Q" or "1" as Heal and for interaction I'd put "E" which is universal).
Keep up the good work! This game has to be the best it can be and no doubt it will be a blast!