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Scales of Justice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #243 | 2.742 | 2.742 |
| Theme interpretation | #290 | 2.613 | 2.613 |
| Overall | #297 | 2.645 | 2.645 |
| Graphics | #321 | 2.581 | 2.581 |
| Gameplay | #340 | 2.290 | 2.290 |
| Audio | #427 | 1.548 | 1.548 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/psynut/Scale-of-Justice
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Comments
First off, love the concept. Pretty interesting take on the theme and it's a very fun arcade-y concept. I like the layout, you built the map in a good way to figure out roughly where things are and making players run all around it can be a lot of fun. Like everyone else though I really struggled with the camera. It was very hard to keep it still and made it nearly impossible to avoid obstacles. Because it was moving constantly for me, it would turn into an object halfway through trying to run past it. Otherwise I had fun and I think this could really shine with a tighter camera.
Thanks. Yep. Definitely some things to iron out if I take this farther. I think the mouse/camera mechanic might work if it's only sloppy some of the time.
This game was hard! Some of the obstacles felt nearly unavoidable but I think the idea of slipping and sliding around a courthouse to get where you need to be is a funny concept. I think replacing those default UI elements really would've helped spruce up the game's look. I enjoyed it, funny entry.
Thanks! I had a mechanic to only spawn some obstacles to maybe ramp it up later. I ultimately just kept them all on - even if their unavoidable sometime. Thanks for the feedback about the UI.
Thanks!
Great game that one can make in a one month jam. I'm always hitting the bag of paper trash lol, it's fun!
I felt the mouse look/movement to be a bit slow, but maybe that's because I'm playing in browser.
Laughed when I need to sign the paper on the game over scene!
I appreciate you giving it a go and rating the game. Thanks! Yep. I got to work on the mouse movement.
Good game man !
Thanks for playing, Kevin!
Got a 229! If there's something I'd change it'd be the camera, and maybe not allow the obstacles to be right in the middle. Otherwise i enjoyed my time semi parkouring!
Thanks. Yeah, there's some balancing to be done, for sure. I think if I'd start over, I'd change the dimensions in general. Some of the obstacles become unavoidable, but if they're all to the side, it can be a little too easy. I keep on learning.