This game is a twin stick shooter which demands you light several abandoned campfires in order to stop the NavigationAgent enemies from spawning. The level completes when all enemies are gone.
It is a simple and competently made showcase of Godot basics. Hopefully, we'll see you shoot higher in January!
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The Last Light's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #13 | 3.278 | 3.278 |
| Theme | #17 | 4.167 | 4.167 |
| Controls | #31 | 3.222 | 3.222 |
| Overall | #32 | 3.310 | 3.310 |
| Graphics | #41 | 3.389 | 3.389 |
| Audio | #48 | 2.944 | 2.944 |
| Originality | #49 | 3.333 | 3.333 |
| Fun | #49 | 2.833 | 2.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
All
Game Description
You are the last light in a cold, barren landscape. Set fire to all the campfires and eliminate the shadow monsters to restore the light. Darkness approaches...
How does your game tie into the theme?
You're the last light of the world, restoring light ("illumination") to the world and fighting off shadows.
Source(s)
https://gitlab.com/ASTRELION/the-last-light
Discord Username(s)
ASTRELION
Participation Level (GWJ Only)
2







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