Hey sadly I couldnt beat it. Really creative idea of making your own platforms, something weird that happens to me is that if I place a platform at the top of the jump I cant reach it afterwards, I think in the places where you get the colectables the light should stay after you pick them up, so the player can "rest" a bit or even having unlimited platforms that breaks after some time or after the player jumps on then would make the game easier. Its a very unique platformer, good job!
Play game
LuMoth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #79 | 3.055 | 4.000 |
| Audio | #82 | 2.291 | 3.000 |
| Graphics | #83 | 2.619 | 3.429 |
| Originality | #90 | 2.510 | 3.286 |
| Fun | #96 | 1.746 | 2.286 |
| Accessibility | #98 | 1.855 | 2.429 |
| Overall | #100 | 2.213 | 2.898 |
| Controls | #111 | 1.418 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
Trash Everywhere, White Out
Game Description
A game about a light moth going towards the lit up light door. Stay in the light or the dark will take yours.
How does your game tie into the theme?
Illumination is about staying illuminated and illuminating certain bits to stay alive and progress.
Source(s)
N/A
Discord Username(s)
coryduck
Participation Level (GWJ Only)
1



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