I didn't play to the end, but what I did play was fun! This is a very interesting concept you have, and it does so much right! It took me a bit to figure out how to focus the mirrors correctly at the beginning, I ended up accidentally making a second mirror and it got it the way a bit. Once I figured it out though, things went more smoothly. Awesome job!
Play game
Etheric Excitation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #6 | 4.231 | 4.231 |
| Theme | #31 | 3.923 | 3.923 |
| Audio | #37 | 3.077 | 3.077 |
| Overall | #45 | 3.154 | 3.154 |
| Fun | #57 | 2.692 | 2.692 |
| Accessibility | #57 | 2.538 | 2.538 |
| Graphics | #59 | 3.077 | 3.077 |
| Controls | #75 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.3
Wildcards Used
Trash Everywhere
Game Description
Use the power of light to mine and collect resources in this unique puzzle game!
How does your game tie into the theme?
Relies on usage of optical laws to progress.
Source(s)
N/A
Discord Username(s)
headgopher
Participation Level (GWJ Only)
2
Comments
Great concept and polished execution, but man, do I get frustrated playing this. It's not the most intuitive to me, so the time difference between making a decision on what to do/mine next and actually succeeding in doing that is huge. Otherwise, great production, and good job.
Thanks for the kind words! I'm sorry that the game frustrated you. The game clicks for some people, and it doesn't for others, so I'm trying to research how to improve my tutorials and my readability right now so that it can click for everyone. Do you think pictures of example setups would have helped better? Or was it a different issue?
Oh yes, example setups, with images, to start out from would be good. Like the 2 lens one, hinted in one of the pages. I think my main frustration which could be simply addressed, is knowing how close I am to mining a block! A simple meter showing you how much of the beam is focused on the block and how much is going elsewhere.
Thanks
Very fun, the game I have played the most so far, very accurate optics/laser physics, its nice to chain up lenses and make a powerfull laser, the more upgrades the funniest, the only thing that bothered me was the blue laser, but after I started digging on the blue side it was easier and I ended up "controlling" both lasers at one which felt great, good job!
Why get 20 if I can get it all? MWAHAHA! Anyway... Nice game, very fun, congrats! I found a little bug midway through the game, my window got all red while I adjust the focus of the lens.
This one is a top contender! I had a buddy hop in with me to pull me away to play Deceive Inc. but the both of us ended up playing this to the win screen. That's a huge win in the fun book for something as mind bending as complex laser dynamics.
I think ultimately, digging in-and-of itself is a satisfying activity. Minecraft, Space Engineers, and all the clones in between are successful for it because the problems come naturally, and you really do think about how to solve them (life before stone-breaking was painful).
This is a likely candidate for top prize. Well done, sir! Well done, indeed!





Leave a comment
Log in with itch.io to leave a comment.