Fantastic! Great work!
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Corporate Slave Simulator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality & Innovation | #51 | 3.296 | 3.296 |
| Fun & Game Design | #60 | 3.130 | 3.130 |
| Audio | #83 | 2.796 | 2.796 |
| Overall | #95 | 2.830 | 2.830 |
| Theme | #101 | 2.852 | 2.852 |
| Graphics | #191 | 2.074 | 2.074 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Interesting game. The idea behind it is an interesting one on it's own, and this is a brilliant execution of the theme.
I loved this concept! I got to the end on my first try!
The only thing I could see improved is the visuals like different colour changes in the UI/background for each month.
Other than that this was very well put together!
Took me a few tries but very nice game, and very simple but effective execution
Beat this first try! Picked the Indie game ending lol. Very well put together, written, and implemented!
Enjoyed relaxing and playing the game <3
i love how the game also teach you cause and consequence of your actions ! :0
Well made !
Only lasted 6 months, overall pretty cool game! Can you rate my game as well?
This game is so fun! I only got 20 months not sure if bad or good for first time.
Overall: 9.9/10
Interesting entry! I like the theme being interpreted as an unstable job in an unstable industry. It has a nice variety of situations, but could use more graphics (like maybe pixel-art icons for each attribute, and/or more different backgrounds and fonts) and a leaderboard. Nice job overall!
I enjoyed that. I ended up playing longer than the time I allotted myself.
- The event title and body were sometimes too close together.
- I didn't feel at risk of losing, felt too easy.
+ Transition from knowing to not knowing outcomes was very good, like a tutorial leading straight into the main game...but it's also the main game to begin with.
+ There seems to be a lot of different events, lots of interesting content.
The paragraph spacing is not adjusted properly. The last time I adjusted it was to make the text of the last event fully present.
The value is indeed a difficult problem. I set a random number range for each result. Maybe I should set a fixed value and then adjust it according to the difficulty curve.
I love games like this, but for some reason I’ve never tried to make them. Good job!
The game might have not fit the game's theme in my opinion, but the game is so addicting that I didn't realize that I was playing for hours. this game is so good! reminds me of that game BitLife







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