Hello guys, new proxima update:
Minigun — a new rapid-fire weapon with a very low cooldown between shots. It builds up stacks the longer you keep firing at one target, ramping up damage as the stack count climbs - the upgrade path now pushes both the stack multiplier and the max stack cap even higher, letting you scale up to serious damage output the longer a fight drags on.
other improvements:
⭐ Starlight event reworked to spawn meteors
🌊 Cleanse Wave rebalanced — now clears 1/3 of enemies instead of the whole wave
👹 Shrine enemies now chase at 40% player speed, with reduced spawn rates
🎨 HUD and UI color polish, updated health bars
🔊 Fixed sound channel bug causing SFX to cut out or disappear
⚡ Plasma projectile contact damage fix
Proxima 2173 is a top-down roguelite space shooter built solo
I would like to hear feedback about the new weapon or the game.



This week brought a new enemy, a reworked pause menu, and a bunch of smaller improvements.

