The GPU in the Allwinner H6 (A500 mini) is not great (Mali-T720 MP2) it only supports OpenGL ES 3.1 which limits it to Unreal Engine 4. Even if you could get an ARM build I don't think it would run well. We don't know what hardware is in TheA1200 but it is likely to be similar.
a1exh
Recent community posts
Ooooo. I'm a big fan of Zeewolf, own both boxed games. Unfortunately a game where the developer didn't have access to the hardware they needed when developing it otherwise it might have been much better. A few tweaks to memory management (stack in FastRAM) and the way it cleared the screen with the blitter changed to CPU and it flies on modern Amiga's. Paraj made an unofficial proof of concept WHDload slave for it and then people moaned it went too fast and he had to add a frame limiter. https://eab.abime.net/showthread.php?p=1656513
The main problem with the game (for me) is the FOV is too small however I don't think you will be able to change that and maintain compatibility but I live to be proven wrong.
I don't know what that is in reference to but have you played the remake or just seen the screenshots on the website? In standard mode it plays pretty much 1:1 It's not emulation so it won't be frame for frame perfect but as close as necessary. If it isn't report it as a bug and it will be fixed immediately