Skill required: Beginner to Intermediate
Skills: 3D modeling for environment props — natural (rocks, foliage, terrain details, driftwood, plants) and artificial/man-made (structures, debris, functional props). Realistic style, not low-poly. Unreal Engine experience a plus but not required.
Project: A 3D cozy/exploration game built in Unreal Engine 5.8, following a crab protagonist across island environments — physics-driven puzzles, wildlife AI, and a narrative involving a storm and family separation. (Contact me for full details.)
Length of Project: 2-3 months
Split %: 5-8%
Status: Open 🟢
Contact method: DM me on discord at xharsx

