Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

absyo

18
Posts
A member registered 13 days ago · View creator page →

Creator of

Recent community posts

wow what a speed run! and thanks for testing!

yeah the fps was around 30 but other than lag on level start it was still playable for me (completed all levels)

btw congrats on 1st place, well deserved!

That's cutting it close haha. Really glad you enjoyed it and thanks for testing on Pico 4!

Woah that's a fast time! Thanks for testing it out.

Thanks for playing! 4:14 is a fun time to escape since you hopefully got to catch the black hole and music shift at the end :)

Thanks so much!

Thanks for testing!

I really liked the dual wielding and everything ran smoothly for me. 

I did get a bit lost at one point and different enemy types would be cool! I thought the upgrades menu was funny though XD

Loved the use of hand tracking here and thought the cockpit and planets looked great!

It was a bit hard for me to control though that could be because my hand tracking was a bit off at times.

Really cool concept, I definitely felt adrift!

I noticed I was positioned pretty low and couldn't reset my height in game while sitting, though that might be intended since standing worked. Also lost one of the ropes off to the side at one point.

Wow sounded great and I loved the visuals!

In game controls would be helpful (unless I missed it!)

Really original and the splash mechanic was great! I was able to run this on my quest 2 but I exported an apk from the source since I'm on a macbook (needed to set export/convert_text_resources_to_binary=false bc the scenes didn't load properly otherwise). 

I did run into a bug where the RC boat got stuck accelerating if you drop the controller while the trigger is held.

Super cool concept. Building the tower was very satisfying!

I tested via WebXR on Quest 2 and did notice some performance issues but it was still playable.

Very cool tiny planet idea and I liked the characters. I was able to finish all the tasks and gather the crew.

I did get a bit motion sick but also partially because I had trouble finding the crew mates, maybe a navigational marker could help with that.

Nice job! I enjoyed controlling the ship, the drone variety, and the overall graphics. 

I think it would be cool to have some sort of health gauge on the ship.

I greatly enjoyed the commentary, thanks for the playthrough!

Thanks so much for the kind review! The skybox in particular took a lot of tuning, especially for the Quest. We're glad you enjoyed it :)

Thanks for testing it out! Which Pico model / OS do you have? And if you're able, could you share the adb logs? I would try "adb logcat -c" then launch game + use controller followed by "adb logcat -d > pico_log.txt".