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AdamThe Wanderer

11
Posts
A member registered 27 days ago

Recent community posts

Hey Patrick, this is the kind of project I’d actually like to build something meaningful around.

I’m especially interested in the custom models, creatures, characters, weapons/armor, and environmental assets side of Oathbreaker. Rather than just joining as “another volunteer,” I’d like to take ownership of specific assets and help build a consistent visual identity for the world.

I’m also interested in using the project to build real production experience while contributing something the team can actually use.

If you’re currently assigning people to the 3D/modeling side, I’d love to hear what the biggest gap is right now and see where I could make the most useful contribution.

Hey Generss ,  I’d love to help with the Coffee Jam. The fishing/crafting + cozy vibe gives me a pretty clear direction musically: something warm, relaxed, and memorable without getting in the way of gameplay.

Since the deadline is close, I can keep the scope focused and turn around a short, seamless gameplay loop quickly. If you send me the game/screenshots and the vibe you want, I can suggest a musical direction before we even talk details.

I’d be happy to make the first track the proof of fit.

Hi Leithne , I’m particularly interested in the gothic background side of this project. I don’t have a public portfolio yet, so rather than sending unrelated work, I’d be happy to prove my fit with a small paid background test based on one of your locations. If the result matches your vision, we can build from there. I’d love to hear which setting you’d want to start with.
Discord :adam_121south

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my discord : adam_121south

Hi Brendan,  this sounds like a project where consistency matters just as much as the individual artwork, especially with 10+ cards and more planned as development continues.

I’d be interested in taking on the first batch and building a visual style that can be carried consistently across the rest of the card set. I can also work with the short animations where needed.

I don’t have a public portfolio to point you to yet, so rather than sending unrelated work, I’d prefer to prove myself with the actual project. If you’re open to it, we could start with one card as a small paid test, establish the style, and then move into the remaining cards if you’re happy with the result.

If you share one card concept/reference and the style you have in mind, I can tell you exactly how I’d approach it. 
my discord : adam_121south

Hi Antonio, FORWARD caught my attention because the sprites are clearly a major part of the game’s identity, not just assets placed on the board.

What interests me most is the consistency challenge: building 9–10 characters with different designs while keeping the same proportions, readability, animation language, and visual weight at the chosen resolution. I’d also be happy to help determine whether 64px, 84px, or another scale gives the characters enough presence on your 3D board.

I can handle the animated sprite work and would be happy to start with one character as a visual benchmark before moving through the rest of the cast.

Here's my discord for better discussion :adam_121south

If you send me one of the character concepts/placeholders, I can also tell you how I’d approach translating it into the final pixel style.

Your game cover shouldn’t just look like pixel art,  it should make someone stop scrolling and immediately want to know what the game is about.

I’d love to help with that. I can take your game’s atmosphere, characters, and core idea and turn them into a cover that actually feels like it belongs to the game, rather than just putting a character on a background.

Here’s my discord : adam_121south

If you send me a little about the game and the mood you’re going for, I can tell you the direction I’d take for the cover.

Hi Jack! This caught my attention, especially the mix of a pixel-style game with custom 3D assets. I’d be interested in helping with the 3D character side.

I can share relevant character/3D work, and I’m happy to work within a clear commercial agreement covering ownership, usage, payment, and credit.

HERE'S MY DISCORD adam_121south

What kind of 3D characters/assets are you looking to create first?

Hi RITIK, your project caught my attention because you're looking for someone to take an existing Godot 4.7 project and bring the remaining systems together rather than building everything from scratch.

I work with 3D/game development and would be interested in reviewing the current project and the remaining requirements shown in the image.

If the project files and existing implementation are available, I'd be happy to look through them and confirm what can realistically be completed within your 15–25 day timeline.

discord (https://discord.com/users/1544016140156543036

If the fit is right, we can discuss the remaining scope and agreement before starting.

This really caught my attention. The idea of turning a physical SOS piece into something players can actually discover, interact with, and give meaning to inside a digital world is exactly the kind of concept I’d love to explore.

I’m a game/mod creator focused on 3D assets, characters, environments, and interactive experiences, and I’m interested in the space where visual design and gameplay meet.

I’d be happy to share some of my work and explore what an SOS object could become inside the world rather than simply recreating the clothing digitally. I’m especially interested in the discovery/social-play side of the concept.

Discord : adam_121south https://discord.com/users/1544016140156543036)

Would love to hear more about the world you’re imagining and where you see the first playable experience going.