Intense atmosphere, but sadly I'm chickened out 🫣🫣
love the vibe of this game thought fits the theme and your SHARED EXPERIENCE interpretation is extreme. keep up the good work!
aistarriez
Creator of
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Damn this is suuuper good! Sorry but I couldn't find the knife or get the sledgehammer even I had a dark spell
I spent almost an hour to play this one and it's not getting boring, the story is great, art style is great (even I did moonwalked the whole game). There's some creepy elements hiding in cozy game without jump scares. Love it!
One thing for me the lockpicking is a bit frustrated, but the mechanic of it is pretty cool.
Love this game! The aesthetic of this game is really cool, combine with the gameplay as incremental dice rolling it makes super great game. Great job! ✨
Also I would say the UI is quite hard to read, especially on comparison of items. and I think Film Noir is mainly black and white, so you might need to check the limitation again.
I've met you yesterday in after party, listen to your presentation and your intention made me feel heavy somehow since I might have these kind of experience going on as well.
But I want to tell you that don't be hard on yourself, it's ok to tired sometimes and get some rest to recharge, you're super awesome to be able to pull these things together. ❤️
You really interpret your own experience and fear into this game and it's speak for itself, really love that!
เป็นกำลังใจให้นะคะ ใจดีกับตัวเองให้มาก ๆ ❤️
Only use 2 times to reach the ending! It's a bit hard to find the item to inspect but I totally get why it needs to be hard (for us to search every corner), Once all evidences collected it's not hard to make an assumption.
My suggestion would be the interactions (inspect, notebook) there's need to be more high contrast for visibility and readability, maybe add some shadow or liner?
But overall I like this game, already love the detective vibes. Great job!



