Thank you!
The Punk Wrangler
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An ambitious project with a lot of creative ideas. It is undeniably addictive to build your dark lord and experiment with who you influence, how you build your army, and how you handle different scenarios that come up. There are issues though; progress can feel slow and it is hard to tell how powerful you really are at any moment, as your stats only go up by 1 each time unless a random event goes in your favor. As such its hard to tell whether raising influence is worth it versus raising your army and vice versa; both clearly have benefits, but you won't know what those benefits are until a random event goes in your favor due to either number being high. Finally, the AI art is going to be an instant no-go for many people, and I would encourage the developer to exchange it for royalty free work, symbolic artwork rather than direct depiction, or just rely on their own writing to best paint the scene they want to present.
That said, I can't deny that I enjoyed my time with the game, and with a bit more hands on control and a clearer sense on what my empire's growth really means, it could shape up into something special.
A very flavorful and engaging journaling game. The resource management and variety of scenarios to run into made me excited for each journal entry. My only critique is that with a good roll of resources plus your 6 units of time, it's fairly easy to avoid breaking your code. I also wish the penalties for corruption were more punishing, but the optional rules the game includes can help increase difficulty in that regard.
Overall though, totally worth a try for the journey it allows you to tell.
A fun little location for a Mothership adventure! The flavor is very strong here and there's a lot of solid tiny plot hooks ripe for expansion in a larger campaign. I do feel like more could be done to encourage engagement with the various bizarro activities the location provides, but overall for the price it's for sure worth a look.
A very fun, if brief, proof of concept game. Great style, very spooky enemies, and the limited amount of information makes for some very tense moments. I do hope that if this is expanded on more work is put into the difficulty of each puzzle, there's a lot of room for memory and light-play in this game that is only slightly touched upon in the few levels we have. Still, would for sure recommend.
https://alexander-eden.itch.io/vampunks
I'm not sure if the expansion to the game can also be included or not, but if it can by all means bundle them together!
If not, the free game is probably the better choice.
A cute micro-RPG for a very specific subset of players. I like the advantage/disadvantage style of rolling, and for one-shot situations (ESPECIALLY on March 17th) I could see this being a fun time. The only thing I'd personally add is a few suggested scenarios for fae-schemes the leprechauns might try to accomplish.






And now both modes complete!
